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Help us unlock the jobs market in the GamesIndustry.biz Careers Survey

Study will investigate working conditions, average salaries and workplace diversity around the world

By James Batchelor

Yet another No.1 for GTA V in UK retail charts

Rockstar blockbuster now one of five titles to manage 12 weeks at the top

By James Batchelor

My.com takes over Armored Warfare development from Obsidian

Creative differences between developer, publisher and MailRU reportedly to blame

By James Batchelor

Conan Exiles points to brighter future for Funcom

Survival game has recouped idev costs to date after selling 320,000 in its first week on Early Access

By Matthew Handrahan

Activision Publishing cuts staff

Disappointing year prompts layoffs at studios including Infinity Ward and Beenox

By Brendan Sinclair

Steam kills Greenlight

Steam Direct will have devs pay an application fee for each game "to decrease the noise in the submission pipeline"

By Brendan Sinclair

"Any pressure on visas getting into the US is worrisome" - Valve

Erik Johnson and Gabe Newell explain how Trump's immigration policies could prompt The International to be moved out of the country

By Brendan Sinclair

The GamesIndustry.biz Podcast: Motorsports and Motörhead

Latest episode features interviews with Forza Horizon 3 dev Playground Games and legendary guitarist Phil Campbell

By James Batchelor

Valve is making three "full" VR games - and not a moment too soon

VR's strength may be flexibility, but Valve's reputation and skill can boost the games market like no other developer

By Matthew Handrahan

Resident Evil 7 ships 3 million

Survival horror game on its way toward meeting initial sales goal of 4 million by end of March

Glu's 2016 revenues just surpass $200m

Mobile games giant exceeds booking expectations for Q4, but full-year results still down $50m compared to 2015

By James Batchelor

Political chaos threatens the whole games business

From Trump to Brexit to the rise of anti-globalisation rhetoric, the conditions that allow games companies to do business are under attack

By Rob Fahey

Humble Bundle launches multiplatform publishing business

Bundling firm says publishing is the “next logical step” in the evolution of its offering

By James Batchelor

Nexon's profits tumble on Gloops impairment

Full-year report shows 63% decline, but Korean publisher looks to Titanfall Online and LawBreakers in 2017

By Matthew Handrahan

Chinese mobile publisher Skymoons opens Edinburgh studio

New developer will be led by former Reloaded MD Michael Boniface

By James Batchelor

Activision stumbles offset by booming Blizzard business

Overwatch division's growth leads Activision Blizzard to record year as disappointing Call of Duty: Infinite Warfare prompts return to traditional combat for series; no new Skylanders game in 2017

By Brendan Sinclair

Zynga ends 2016 with little improvement

Bookings are up and social gaming company touts progress in the turnaround, but net losses for the year still top $108 million

Kabam cuts Beijing team

Legacy of Zeus developers let go as company narrows list of key assets left to sell

By Brendan Sinclair

NBA and Take-Two launch NBA 2K eLeague

Pro hoops franchises to run their own eSports teams as licensing partners announce first competitive gaming outfit operated by a US pro sports league

By Brendan Sinclair

Watch Dogs 2 launch "not as dynamic as expected"

Ubisoft says Steep slightly overperformed, downgrades sales outlook as South Park gets delayed out of the fiscal year

By Brendan Sinclair

Is it time to overhaul how consumers pre-order games?

Retailers want to sell discs early, but can it work?

By Christopher Dring

"This move is long overdue" - Industry responds to E3 going public

Publishers and developers back ESA's move, but questions remain over price, the number of consumers and whether the show is suitable for them

By GamesIndustry Staff

Vainglory signs up another five esports outfits to competitor roster

Fnatic, Echo Fox, NRG, Rogue and Immortals to field dedicated mobile teams

BAFTA looking for industry applications for Guru Labs

Sign up for networking, careers advice and round tables

Roundtable: E3 for Everyone?

The GI.biz team discusses the LA show opening its doors to 15,000 members of the public

By GamesIndustry Staff

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