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Wargaming snaps up BigWorld for $45m

Middleware acquisition will lower development costs for World Of Tanks publisher

World of Tanks publisher Wargaming has acquired Australian middleware company BigWorld in a $45 million deal.

"This very crucial for us, as we want to control the technology provider we are using, now we can integrate them to make internal development more efficient," Wargaming chief executive Victor Kislyi told GamesBeat.

He also told the site that the acquisition would help the company work towards its $200 million a year revenue goal as it prepares to launch World of Warplanes. World of Warships is also in production.

"BigWorld has a licensing business of its own, and we will continue to support its customers. We will be in a position in the future, if everything goes right, to offer the combined BigWorld and Wargaming technology to anyone who wants to do an MMO."

25 BigWorld employees will join the thousand strong Wargaming team, and Kislyi said the deal should help to lower development costs for the studio.

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Rachel Weber: Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.
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