Develop Brighton 2019
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No More Robots: "I'm just doing D&D, but in a Discord server"
Mike Rose on the marketing tactics that drove the small publisher to $3m revenue, and why Xbox Game Pass is good for sales (for now)
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UKIE's Jo Twist is right: the words we use matter | Opinion
If we casually use terms like "addictive" it robs us of the ability to have a proper discussion when games do cross a line
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Four questions to help improve your narrative design
Narrative designer Chris Batemen takes Develop:Brighton attendees through the many avenues for plot, agency and theme in video games
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Jo Twist: Games industry needs to "step up" to fight cultural bias
UKIE CEO warns critics and publishers to be careful with their language, says games are "an easy target because we're new"
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Jason Kingsley: Epic is "paying through the nose" to build its store
Rebellion founders discuss change of heart on Epic Store exclusivity
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The industry is still "developing games in a bubble"
FlavourWorks' Jack Attridge says Conan O'Brien's Clueless Gamer videos are proof of how inaccessible games have become
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Media Molecule: LittleBigPlanet would have really benefited from Early Access
At Develop:Brighton, the UK studio's co-founders considered the impact open development could have made on its previous games
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Google Stadia has received 4,000 applications from developers
Google's Develop:Brighton talk showed huge interest from studios in Stadia Partners
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"Just because discrimination is illegal, doesn't mean it doesn't happen"
Writer, producer, and campaigner Felicia Prehn on building accessible games and inclusive teams
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David Braben: Now is the best time to make your game
Frontier Developments founder reflects on his three decades in development and the long journey to self-publishing
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Hello Games: Positive No Man's Sky stories "don't do as well -- and that's a problem"
At Develop:Brighton, Sean Murray discussed his decision to stop talking to the press after the launch of No Man's Sky
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Hi-Rez Studios expands in the UK with Red Beard Games
New Brighton-based studio is first of three the Smite developer is planning to open, says European GM Veronique Lallier
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Five sessions to watch at Develop:Brighton 2019
Hello Games, Media Molecule and Frontier Developments provide the highlights of this year's conference
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Weather Factory on the advantages of being "weird and divisive"
Co-founder Lottie Bevan talks about scrapping the studio's plans based on a single tweet, and how open development keeps experimental games on track
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Sean Murray on No Man's Sky: "I thought we were making a niche game"
Hello Games' founder on the difficulties of transforming a live game, and pushing past a divisive launch
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GamesIndustry.biz to host David Braben keynote at Develop:Brighton 2019
Frontier Developments CEO will discuss the studio's 25-year history with our own Chris Dring
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Sean Murray to keynote Develop:Brighton 2019
Hello Games founder will reflect on developing No Man's Sky and discuss the future of the studio
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Rebellion founders to keynote Develop:Brighton 2019
Jason and Chris Kingsley will discuss the studio's history, smash hits like Sniper Elite and their ventures into comics and film
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BioWare, Riot Games and Ubisoft headline initial speaker line-up for Develop:Brighton
Game Workers Unite and Women In Games will host industry roundtables during July conference
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Develop:Brighton 2019 opens call for speakers
Applicants have until February 13, 2019 to submit their talk for July conference