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The Podcast: The State of Indie Games, with IGF's Kelly Wallick

Indie Megabooth CEO joins us to discuss the hard work that goes into achieving success as an indie

The latest episode of The Podcast is available to download now, and takes a closer a look at the world of indie games.

This week we're joined by Kelly Wallick, CEO of Indie Megabooth and chairperson of the Independent Games Festival, who shares her views on the current state of the industry for independent developers.

During the episode, we touch on the issues of discoverability, the varying success rate for studios that have previously exhibited at the Megabooth and the hard work that goes into sustaining an indie studio.

Wallick also discusses the need for better curation on digital stores, plans for this year's Independent Games Festival, and some of her favourite recent indie games.

The Independent Games Festival and Indie Megabooth will both return to GDC 2018 in San Francisco next month. Full details of the line-up are expected to be announced tomorrow.

You can listen to our latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.

All our previous episodes can be found here..

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James Batchelor avatar
James Batchelor: James is Editor-in-Chief at, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
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