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Max Payne 3 sold 440,000 units in US launch month

Weak debut for multiformat game delayed since 2009

Sales of Rockstar and Take-Two's Max Payne 3 in its US launch month were 440,000 units, according to data from the NPD Group.

The game was originally due for release in 2009 but after three years of delay finally hit shelves on May 15 on Xbox 360 and PlayStation 3, and May 29 on PC to a warm reaction from the press.

Analysts had expected the title to sell around 600,000 units during the month, with Sterne Agee suggesting it could hit a total of 4 million lifetime sales.

Along with Ubisoft's Ghost Recon: Future Soldier which also sold just over 400,000 units in the US, the poor performance of Max Payne 3 was one of the main reason for the entire US software sales market sinking 16 per cent according to analyst Doug Creutz at Cowen & Company.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.

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