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Marvel Snap pulls in $2m a week after launch - AppMagic

The US lead the card battling game's installs and earnings as it reached 1.3 million in both categories

Second Dinner Studios' Marvel Snap has amassed more than $2 million in revenue a week since its release.

As reported by mobilegamer.biz from data sourced from AppMagic, the Apple App Store made up $1.3 million of the game's revenue, while Android devices accounted for $737,000.

In terms of the top five countries by consumer spending, the US held the lion's share with $1.2 million.

The Philippines was second with $186,000, Korea came in third with $142,000 earnings, Australia made $141,000 and Japan brought in $133,000.

Marvel Snap has also been downloaded 5.3 million times within a week of its launch.

The US topped player downloads as it pulled in 1.3 million, where the second most was Brazil as it amassed 433,000.

Italy followed with 342,000 downloads, Indonesia's installs numbered 325,000 and Thailand had the fifth most at 256,000.


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Jeffrey Rousseau

Staff Writer

Jeffrey Rousseau joined GamesIndustry.biz in March 2021. Based in Florida, his work focused on the intersectionality of games and media. He enjoys reading, podcasts, staying informed, and learning how people are tackling issues.

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