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League of Legends: Wild Rift pulls in $750m global player spending

The MOBA hits the revenue amount two years after release, it's also the second highest grossing mobile game of H1 2022

Data.ai reports that League of Legends: Wild Rift has amassed over $750 million in global player spending.

The MOBA title has generated this amount of revenue in nearly two years after launching across Apple App Store and Google Play.

In terms of lifetime consumer spending by country, China ranks as the top revenue generator for the game.

Data.ai adds that after Wild Rift was released in the country, player spending worldwide increased seven fold.

Among mobile game revenue amassed worldwide during H1 2022 Wild Rift trailed behind Arena of Valor (Honor of Kings), the top grossing title.

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Jeffrey Rousseau avatar
Jeffrey Rousseau: Jeffrey joined GamesIndustry.biz in March 2021. Based in Florida, his work focused on the intersectionality of games and media. He enjoys reading, podcasts, staying informed, and learning how people are tackling issues.
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League of Legends: Wild Rift

Android, iOS, PS4, Xbox One, Nintendo Switch

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