Skip to main content

GamesIndustry.biz Careers Fair: Full UKIE Careers Bar schedule revealed

Speakers from Unity, Playground Games, Playtonic Games, Creative Assembly, Team17 and more to offer jobs advice at EGX Rezzed

UKIE has revealed the full line-up of speakers and sessions for next week's GamesIndustry.biz Careers Fair.

As always, the UKIE Careers Bar will be the central point for the fair, which has become a crucial destination for anyone looking to progress through the video games industry or even secure their first role in it.

There will be three days worth of talks from countless industry experts from development, publishing, PR, media and more, as well as six careers advice sessions in which attendees can receive guidance on how best to secure their dream role.

Surrounding the bar will be numerous games development studios and universities, exhibiting to tell visitors more about the current opportunities available

The GamesIndustry.biz Careers Fair runs throughout EGX Rezzed, which returns to London's Tobacco Dock from Thursday, March 30th to Saturday, April 1st. The GI team has been working on a series of new and improved ventures to compliment the event, including our inaugural Meet The Indies networking fair, the first ever GamesIndustry.quiz, a special magazine, and the GI 100 party honouring the most influential figureheads in the UK games industry.

You can find the full schedule for the UKIE Careers Bar below, or download a handy PDF from UKIE

Thursday, March 30th

11am to 12.30pm Careers Advice Session

  • Ross Mansfield, creative director at Furious Bee
  • Lizi Atwood, technical director at Furious Bee
  • Dom Sacco, content manager at BESA
  • Jo Haslam, senior games designer at Snap Finger Click
  • Martijn van der Meulen, co-founder and devleopment director at Snap Finger Click

12.30pm to 1pm Working in Games Industry PR (with Renaissance PR founder Stefano Petrullo)

1.15pm to 1.45pm Do you want to go Indie? Insights in to Playtonic's Past, Present and Future (with studio director Gavin Price)

1.45pm to 3.15pm Careers Advice Session

  • George Osborn, founder of Go Editorial
  • Vic Prentice, studio manager at OMUK
  • Des Gayle, founder of Altered Gene
  • Lucienne van Bokhorst, account coordinator at Heaven Media
  • Robbie Patterson, account manager at Indigo Peal

3.15pm to 3.45pm Careers in eSports (with Mason Grove, business development manager at ESL)

4pm to 4.30pm Careers in Design and what to put on your CV to stand out (with Rob McLachlan, lead level designer at Creative Assembly)

Friday, March 31st

11am to 12.30pm Careers Advice Session

  • Luke Savage, senior academic development manager at SIEE
  • Will Lowther, business development at Multiplay
  • Tony Gowland, indie game developer at Ant Workshop
  • Jess Hider, European community manager at Epic Games

12.30pm to 1pm Opening Pandora's (Black) Box Speaker: Liz Mecuri, education evangelist at Unity

1.15pm to 1.45pm Careers in VR (with Samantha Kingston, co-founder of Virtual Umbrella)

1.45pm to 3.15pm Careers Advice Session

  • Jack Sanderson, PR manager at Coatsink
  • Rob Murray, talent attraction manager at Dovetail Games
  • Attilio Carotenuto, game director at Himeki Games
  • Alex Moyet, found and director of Amcade
  • Jon Wills, freelance tools programmer

3.15pm to 3.45pm The Journey from Grad to BAFTA Breakthrough (with Jodie Azhar, lead technical artist at Creative Assembly)

4pm to 4.30pm From Solo to Studio: How to get into games media (with Dave Jewitt, video producer at GameSpot)

Saturday, April 1st

11am to 12.30pm Careers Advice Session

  • Matt Syrett, lead artist at Table Flip Games
  • Ryan Courtier, producer at Hopster
  • Nick Duncombe, resource manager at Playground Games
  • Alex Grahame, artist at The Chinese Room

12.30pm to 1pm Expand your Horizons: How to secure a role at a AAA studio (with Nick Duncombe, resource manager at Playground Games)

1.15pm to 1.45pm Wearing many hats: How to build a games career that doesn't exist yet (with Rosa Carbo Mascarell, digital content officer at the Creative Industries Federation)

1.45pm to 3.15pm Careers Advice Session

  • Kamil Slawicki, programmer at Supermassive Games
  • Tommy Thompson, lead designer and programmer at Table Flip Games
  • Lana Zgombic, associate producer at 22Cans
  • Dan Travis, level designer at Codemasters
  • Teressa Wright, test team manager for Lionbridge Games Services

3.15pm to 3.45pm Forging your own path into Community Management (with Ellie Spanovic, community manager at Team17)

4pm to 4.30pm Programming on Total War (with Chris Budd, engine programmer at Creative Assembly)

Read this next

James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
Related topics