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US legislators: Blitzchung ban could have "chilling effect" on free speech

Bipartisan letter urges Blizzard to reverse decision to ban player for pro-Hong Kong statements

By Rebekah Valentine

Humble Monthly becomes Humble Choice

New plan reveals games in bundle up-front, subscribers choose which they keep

Saber Interactive acquires Bigmoon Entertainment

World War Z developer also announces its zombie-fighting shooter has sold 3m copies

By Rebekah Valentine

Onmyoji server shut down in Vietnam for violating local sovereignty laws

Update to in-game map shows disputed South China Sea territory as Chinese against Vietnamese law

By Rebekah Valentine

Unity to raise subscription prices

Beginning in January, Pro subs will go up 20% to $150 a month, while Plus plans rise 14% to $40 a month

By Brendan Sinclair

What Tilt Five learned from the funding, focus stumbles of CastAR

Tilt Five CEO Jeri Ellsworth shares lessons on VC backing and strategic focus from AR tabletop outfit's VR/AR predecessor

By Brendan Sinclair

Persona series clears 10m lifetime sales

Sega annual report also shows Megami Tensei series reaching 17m lifetime sales

FIFA 20 tops EMEAA chart for a third consecutive week

Codemasters Grid charts at No.5, new Yooka-Laylee scrapes the top 50

By Matthew Handrahan

Three million square miles of wilderness: How Silk advances a lost genre

Chris Bateman and Rob Hewson on the '80s-style exploration game's vast world and the choices that drive players through it

By James Batchelor

Deadtoast's My Friend Pedro nears 500k sales

Devolver Digital published game nears milestone on Switch and PC

Should Nintendo go third-party? GamesIndustry.biz answers gamers' questions at EGX 2019

Watch the full video of our panel session, which also covers the expectations for Stadia and when (if) Half-Life 3 is coming out

By James Batchelor

Xbox Game Pass users are playing 40% more games -- including outside Game Pass

ID@Xbox's Agostino Simonetta shares key learnings from Microsoft's subscription program

By James Batchelor

Big spending whales aren't the problem with free-to-play games | Opinion

A player spending $150k on a mobile game isn't a problem -- but we should still be conscious of players that struggle with compulsion

By Rob Fahey

NBA 2K20 slam dunks with best US launch month sales of any sports game ever

NBA 2K is now the sixth-best-selling gaming franchise in US history, beating out Guitar Hero

By Rebekah Valentine

Mario Kart Tour was the third most-downloaded mobile game in Q3 2019

Sensor Tower: Nintendo's racer doesn't make it to top 100 grossing despite record-breaking downloads to start

By Rebekah Valentine

Nintendo Switch has sold over 15m units in North America

Switch sales in NA are up over 20% year-to-date as of the end of September

By Rebekah Valentine

Call of Duty tosses loot boxes along with Season Pass, DLC map packs

Modern Warfare adopts Battle Pass system, won't be available at launch

By Rebekah Valentine

Google Stadia's controller is wireless, but only on TV at launch

PC, laptop, and mobile will need the USB-C cable to connect for now

By Rebekah Valentine

Tilting Point acquires monetization firm Gondola

User acquisition and marketing outfit picks up in-game offer and ad optimization company

By Brendan Sinclair

Deca acquires four games from Gree

Indie publisher grabs midcore titles Knights and Dragons, Crime City, Modern War, and Kingdom Age from Japanese mobile outfit

By Brendan Sinclair

National Literacy Trust and Penguin Random House researching link between games and literacy

Partnership with UKIE will survey secondary school children to explore whether gaming improves literacy skills

By James Batchelor

"All I understood was the company wanted me to work, so I worked, worked, worked"

At Game Connect Asia Pacific, Mega Man composer Manami Matsumae described the shifting attitudes towards crunch in Japan

By Matthew Handrahan

Unit 2 Games secures $5m investment from Makers Fund

Studio will use finance to build development platform Crayta, launching spring 2020

By James Batchelor

Diversity isn't only skin deep: Accommodating autistic and neurodiverse people

Austistica Play ambassador Dominic Shaw explains how to consider talent that is often overlooked and underused

By Dominic Shaw

Ubisoft Entrepreneurs Lab continues blockchain focus

Publisher's start-up program also looking into services to "improve entertainment experiences before, during and after gaming sessions"

By Brendan Sinclair

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