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Former Supercell devs raise $5m for new studio Bit Odd

Finnish studio aims to develop games "not based on data but on feeling"

By Marie Dealessandri

Spellbreak to shut down in early 2023

Proletariat's battle royale released in 2020 after two years in Early Access

Quebec devs fear new language law will hurt local games industry

Bill 96 requires immigrants to access government services only in French after six months, business to draft contracts in French

By Brendan Sinclair

Sarah Wellock joins King as Social and Community Lead | Jobs Roundup: June 2022

Update: Ebba Ljungerud joins Nordisk Games' board of directors, Haiyan Zhang named general manager of Microsoft Gaming AI

By GamesIndustry Staff

Subscriptions will push console/PC to a record year, says DFC

Game Pass, Switch Online, and PlayStation Plus to make up one-third of console software/service revenue

By Brendan Sinclair

Incredibuild raises $35m in Series B funding round

Software development accelerator to use investment to expand business operations globally & into AI & metaverse industries

By Jeffrey Rousseau

Building an Exploding Kittens transmedia universe

Elan Lee talks about making a mobile game for Netflix and the company's ultimate aspirations

By Brendan Sinclair

Sowing the seeds of stability: Ten years of Supercell's Hay Day

Game lead Stephan Demirdjian, designer Camilla Avellar and artist Sari Latvala discuss the lifespan of the farming hit

By Danielle Partis

Valve ramps up Steam Deck production and shipping

More than double the usual amount of units will be sent out per week, according to Steam maker

By Danielle Partis

Kingdom Come Deliverance sells 5m units

The milestone was reached across all platforms, with Warhorse Studios' title having launched in 2018

The Day Before part-time staffers are working for free

Game studio Fntastic compensates part-time employees with "cool rewards, participation certificates, and free codes"

By Jeffrey Rousseau

Charting the video game industry's resilience in the face of so much uncertainty

Video game analyst consultant Sam Naji analyses the pandemic's impact on game sales, releases, and more

By Sam Naji

Head of Chinese publisher XD plans to leave the country

Huang Yimeng says he's relocating abroad primarily for family reasons, does not plan to change citizenship

By Brendan Sinclair

Original Overwatch will become unplayable when Overwatch 2 releases

Games director says that “When OW2 launches...it will be a replacement for the current live service”

By Jeffrey Rousseau

505 Games parent acquires D3 Go

Digital Bros consolidates ownership of Puzzle Quest franchise with purchase of Marvel Puzzle Quest publisher

By Brendan Sinclair

Everything you need before you even think of pitching to a publisher

GYLD's co-founders break down all the information and materials that publishers request when assessing your game

By Fabian Malabello & Lex Suurland

First ever Scottish Games Week will be held this October

Five-day celebration of the local industry will include a conference, education symposium and awards ceremony

By James Batchelor

Fire Emblem Warriors: Three Hopes takes No.1 | UK Boxed Charts

The Switch title sold 45.3% more copies on its debut weekend than 2017's Fire Emblem Warriors

By Marie Dealessandri

Former Sega and Sony president Bernie Stolar has died

Long-serving games exec was instrumental in launching the original PlayStation and Dreamcast

By James Batchelor

Fall Guys hits 20 million players

The milestone was reached 48 hours after Mediatonic's title became free-to-play

Miniclip to acquire mobile game developer Sybo

The latest acquisition joins the mobile gaming firm's recent additions which includes Supersonic Software and Eight Pixels

By Jeffrey Rousseau

Game devs speak up for abortion rights

Studios and organizations across the industry condemn US Supreme Court decision allowing criminalization of abortion, commit to support employees, share fundraising links

By Brendan Sinclair

FaceIt raises $1m for charity during Gamers Without Borders

The event ran from April 28 to June 8, with the funds raised going to UNICEF, Direct Relief, IMC, UNHCR, GAVI and King Salman Humanitarian Aid & Relief Center

Xbox's move from 'edgy' to 'everyone' | This Week in Business

How a brand that leaned into exclusionary gamer stereotypes overhauled its image over three console generations

By Brendan Sinclair

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