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Tim Longo departs 343 Industries

Executive producer Mary Olson takes over as creative lead on Halo Infinite

By Rebekah Valentine

Reboot Develop Red confirms The Coalition, Panache Digital and Myst creator for its debut event

Reboot Develop Red will be held in Banff, Canada, other speakers include Suda51, Swery, Improbable and Ustwo

By Matthew Handrahan

DuckTales makes a staggering last-minute comeback in EMEAA charts

Disney platformer rockets to No.3 before being delisted from stores (you already know what No.1 is)

By James Batchelor

Geoff Keighley wants Gamescom Opening Night Live to unite the industry

The event's producer and host on Gamescom's international ambitions, and filling a growing gap created by E3

By Rebekah Valentine

My.Games to launch new PC gaming storefront

Mail.ru gaming division to distribute free-to-play and premium PC titles and other services starting late this year

By Rebekah Valentine

Stop asking "is it political?" It always is | Opinion

Asking developers if their games are "political" has become an exercise in avoiding outrage; there are better ways to explore this complex, important question

By Rob Fahey

Activision Blizzard appoints new Chief Marketing Officer, Chief People Officer

CAA veteran David Messinger will be company's first corporate-wide CMO, Claudine Naughton to lead global human resources

By Rebekah Valentine

NPD: Nintendo sweeps July, though Madden takes the crown

Fire Emblem: Three Houses saw the largest launch of a Fire Emblem game in US history

By Rebekah Valentine

Loot Crate files for bankruptcy, lays off over 50

Employees report no notice or severance despite promises that "operations will continue as usual"

By Rebekah Valentine

Lockwood Publishing closes funding round led by Novator, CCP Games CEO

Unity Technologies founder David Helgasson also participates, appointed chairman of the board

By Rebekah Valentine

Klang Games raises over $22m in Series B funding for persistent MMO Seed

Total funding reaches over $37m for one of the few remaining games announced for SpatialOS

By Rebekah Valentine

ELeague to broadcast Nintendo 2019 World Championships on CBS

Three-episode series to air summer competitions in Splatoon 2, Super Mario Maker 2, Super Smash Bros. Ultimate

By Rebekah Valentine

Epic Games and Factor 5 founders opens new studio in Cologne

Unreal firm's third German branch will focus on interactive media and streaming technology

By James Batchelor

Superhot launches indie development fund

Director of special projects Callum Underwood details how the studio is giving back to the indie community with Superhot Presents

By James Batchelor

What we can learn from... Warframe

From a slow start, Digital Extremes built a service game to rival Destiny, defying every convention along the way

By Will Luton

Epic apologises following release of re-skinned cosmetic item

Players refunded after complaints that new battle pet is nearly indistinguishable from previously released one

By Haydn Taylor

Ubisoft on politics in games: "We know we're not taking it far enough"

Editorial VP Tommy François says he wants future games to better represent multiple viewpoints on the world

By James Batchelor

Bloodborne composer co-founds new audio production company

The Audio Hive roster includes veterans from The Witcher 3, God of War, and Red Dead Redemption II

By Haydn Taylor

Nintendo clamps down on YouTube game music channels

One channel received over 140 copyright claims against their videos

By James Batchelor

Pre-tax earnings more than double at Stillfront Group in Q2

Group posts $49.9 million revenue and $15.9 million earnings

By Haydn Taylor

Gfinity Esports Australia shutting down this November

Esports tournament organiser ceasing operations after two years

By James Batchelor

Dota 2 tournament The International begins with a $33m prize pool

Last year's prize pool was less than $25m, winning team will receive $15m

THQ Nordic AB board proposes name change to Embracer Group

Proposal would separate holding company's nomenclature from that of subsidiary publisher

By Rebekah Valentine

Metaari: US surpasses China as top-buying country for game-based learning

Industry revenue is expected to rise to over $24 billion by 2024

By Rebekah Valentine

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