Union concerned over lack of clarity around process, calls $18 million fund "woefully inadequate"
Articles by James Batchelor
James Batchelor, Editor-in-Chief
James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016, rising to Editor-in-Chief in 2021. He previously served as editor of Develop, and has written for Eurogamer, NintendoLife and MCV. He also runs the Non-Violent Game of the Day blog to showcase the full breadth of video games and their subject matter. He does still play violent games, but always on Story/Easy mode.
Recent articles by James Batchelor
Former Halo and Battlefield leads Scott Warner and Rosi Zagorcheva share more about TiMi Studio Group's expansion into AAA games
Ex-employees call for former employer to "complete their legal responsibilities," request investigation results, and proof of pay for allegedly unpaid work
Co-organiser Joăo Eduardo discusses the rise of Brazil's games industry and putting its talent on a global stage
Group claims it could favour abusers, but publisher maintains it is part of changes for "safe, respectful and inclusive workplace"
Company valued at $2 billion, second generation of AR headset expected in 2022
Philippe Sauze leaves Call of Duty publisher's French operations to lead Russian games brand's European expansion
People's Daily reports some online platforms are selling and renting accounts that enable minors to play
Anti-steering restrictions were to be lifted in December, but iPhone maker wants to wait until after legal process
Studio head Daisuke Sato also leaves Sega, Masayoshi Yokoyama to lead Ryu Ga Gotoku going forward
UK retailer points to Far Cry 6 and Switch OLED as highlights in busy week for games
Former CTO Steve Jones to take over Borderlands developer, Pitchford to head up new TV/film studio
Streaming site says there's no indication so far that login or full credit card details have been exposed
Sites face fines or suspension if they do not take "appropriate measures" to tackle videos around sexual abuse and racism
Andy Jassy encouraged by New World success, but notes some games will still "fail spectacularly"
Creative Victoria's Fran Kerlin on continuing seven years of work in the face of the pandemic
Users were unable to use Oculus headset or Facebook logins for games like Pokémon Go and FIFA Mobile
Analysis suggests games generated $8.5 billion for App Store in fiscal 2019 alone
Engine provider tells us how it's making sure its game development tools stay accessible to non-games developers
Excluding China, free-to-play open-world RPG was the highest-grossing mobile game of the past 12 months
Platform holder responds to "false claims" in report that 11 developers have 4K dev kits
Harbottle & Lewis' Kostya Lobov discusses the balance rights holders must strike when protecting their property and allowing fans to express themselves
CEO Oskar Burman discusses opportunities in a maturing virtual reality market as new publishing arm launches
Philip Oliver talks us through Panivox's plans to turn anyone who can write into a game developer
Tool for creating and playing voice-activated stories now in Early Access ahead of planned December launch