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James Batchelor, Editor-in-Chief

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016, rising to Editor-in-Chief in 2021. He previously served as editor of Develop, and has written for Eurogamer, NintendoLife and MCV. He also runs the Non-Violent Game of the Day blog to showcase the full breadth of video games and their subject matter. He does still play violent games, but always on Story/Easy mode.

Recent articles by James Batchelor

Undead Labs founder and ex-Blizzard dev Jeff Strain calls for unionisation

“If this does not show us that our colleagues need support and protection, I can't imagine how much worse it will have to get”

By James Batchelor

The GamesIndustry.biz Academy Jobscast: Recruitment and diversity

Final episode of our four-part series now available, discusses how to improve your hiring process and appeal to a broader range of applicants

By James Batchelor

Activision Blizzard confirms former WoW director was fired over misconduct

As 'Cosby Suite' reports emerge, publisher says it already "conducted our own investigation and took corrective action"

By James Batchelor

Ubisoft group says Yves Guillemot has "sidelined" its demands as CEO responds to open letter

Over 1,000 current and former staff claim Assassin's Creed publisher "continues to protect and promote known offenders and their allies"

By James Batchelor

NDreams opens second studio to make live service VR games

New branch will be fully remote, follows creation of publishing arm earlier this year

By James Batchelor

Ubisoft staff back Activision Blizzard protestors, call for industry-wide change

Almost 500 people sign open letter demanding new reporting processes for all leading companies, removal of all offenders from Ubisoft

By James Batchelor

Why Smilegate poured $100m into That's No Moon and its AAA veterans

Veterans of Naughty Dog, Infinity Ward, Bungie and Sony Santa Monica also hope their new IP will span other forms of entertainment

By James Batchelor

How to patch out implicit bias from your hiring process

Speaking at Ludicious X, Celia Hodent suggests avoiding discrimination when recruiting is much like improving a video game

By James Batchelor

World of Warcraft team promises changes following Activision Blizzard lawsuit

Developers pledge to remove inappropriate in-game references and protect marginalised staff, but details remain scarce

By James Batchelor

Hamleys opens new video games department

London's famous toy store claims to have the largest games space in the area, considering rollout to other global outlets

By James Batchelor

How to get a job as a creative director

The GamesIndustry.biz Academy shares advices on how to land one of the most influential roles in games development

By James Batchelor

Bungie speaks out against toxic studio cultures following Activision lawsuit

Destiny studio admits some staff have experienced harassment but says "we never excuse it or sweep it under the rug"

By James Batchelor

Improving your Onboarding | The GamesIndustry.biz Academy Jobscast

Third episode in our four-part series now available, explores how to make hires feel welcome and enabled

By James Batchelor

Report details toxic culture, sexual harassment and racial pay disparity at Ubisoft Singapore

Sources say things have improved since studio head was removed last year, but many issues still remain

By James Batchelor

Konami replaces Pro Evolution Soccer with free-to-play eFootball

Digital-only game will launch for PC, mobile and consoles this autumn with cross-play support

By James Batchelor

Netflix's games push in its "early stages", will focus on mobile at first

Games will be included in paid subscription, won't contain in-game ads or purchases

By James Batchelor

Switch OLED vs Steam Deck: The (non) battle of the new handhelds

Analysts offer their thoughts on Nintendo's latest hardware refresh and Valve's long-rumoured portable gaming PC

By James Batchelor

How to brush up your CV ahead of a careers fair

Developers, publishers and more offer advice on how to improve your chances of securing your next job

By James Batchelor

Google wants to help Stadia partners "create their own success" (and Stadia's in the process)

We speak to the internet giant about the new incentives for developers to grow the cloud gaming service on its behalf

By James Batchelor

Stadia introducing 70% revenue share for Pro subscription

Google's cloud gaming service will also get an 85/15 split on individual game sales and an affiliate marketing program

By James Batchelor

Making Genshin Impact shine on everything from mobile to PS5

As the free-to-play phenomenon gears up for version 2.0, technical director Zhenzhong Yi discusses this year's PS5 version and why cross-platform is core to the game's design

By James Batchelor

FIFA and Madden next-gen upgrades exclusive to higher-priced special editions

And FIFA upgrade is limited solely to $99.99 digital-only Ultimate Edition

By James Batchelor

Epic Games wins appeal against Apple in Australia

Fortnite firm's antitrust lawsuit to continue after iPhone maker attempted to hold off court proceedings

By James Batchelor

The State of Recruitment | GamesIndustry.biz Academy Jobscast

First in our four-part series explores the hurdles developers and publishers must overcome to find the best new hires

By James Batchelor

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