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James Batchelor, Editor-in-Chief

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016, rising to Editor-in-Chief in 2021. He previously served as editor of Develop, and has written for Eurogamer, NintendoLife and MCV. He also runs the Non-Violent Game of the Day blog to showcase the full breadth of video games and their subject matter. He does still play violent games, but always on Story/Easy mode.

Recent articles by James Batchelor

Tencent-owned Team Kaiju is searching for the untapped fantasies of first-person shooters

Former Halo and Battlefield leads Scott Warner and Rosi Zagorcheva share more about TiMi Studio Group's expansion into AAA games

By James Batchelor

Former Aeon Must Die developers issue fresh demands to Focus and Limestone as game finally launches

Ex-employees call for former employer to "complete their legal responsibilities," request investigation results, and proof of pay for allegedly unpaid work

By James Batchelor

Why a pandemic was the perfect time to launch the first Brazilian Games Week

Co-organiser Joăo Eduardo discusses the rise of Brazil's games industry and putting its talent on a global stage

By James Batchelor

Communications Workers of America union also objects to EEOC, Activision Blizzard settlement

Union concerned over lack of clarity around process, calls $18 million fund "woefully inadequate"

By James Batchelor

Ubisoft employees call for removal of 'role model' evaluation goal over concerns of misuse

Group claims it could favour abusers, but publisher maintains it is part of changes for "safe, respectful and inclusive workplace"

By James Batchelor

Magic Leap raises $500m, unveils Magic Leap 2

Company valued at $2 billion, second generation of AR headset expected in 2022

By James Batchelor

My.Games hires former Activision Blizzard exec as head of Europe

Philippe Sauze leaves Call of Duty publisher's French operations to lead Russian games brand's European expansion

By James Batchelor

Chinese state media calls for closure of gaming restrictions

People's Daily reports some online platforms are selling and renting accounts that enable minors to play

By James Batchelor

Apple appeals against court ruling that would enable external payment options

Anti-steering restrictions were to be lifted in December, but iPhone maker wants to wait until after legal process

By James Batchelor

New leadership at Yakuza studio as series creator Toshihiro Nagoshi departs

Studio head Daisuke Sato also leaves Sega, Masayoshi Yokoyama to lead Ryu Ga Gotoku going forward

By James Batchelor

GAME confident of "healthy Q4" as dry spell of new releases ends

UK retailer points to Far Cry 6 and Switch OLED as highlights in busy week for games

By James Batchelor

Randy Pitchford steps away from Gearbox Software, leads Gearbox Studios

Former CTO Steve Jones to take over Borderlands developer, Pitchford to head up new TV/film studio

By James Batchelor

Twitch confirms it was hacked by "a malicious third party"

Streaming site says there's no indication so far that login or full credit card details have been exposed

By James Batchelor

New Ofcom rules calls for Twitch and platforms to better police video content

Sites face fines or suspension if they do not take "appropriate measures" to tackle videos around sexual abuse and racism

By James Batchelor

Amazon CEO says games could become its biggest entertainment category

Andy Jassy encouraged by New World success, but notes some games will still "fail spectacularly"

By James Batchelor

The show must go on: Running Melbourne International Games Week during a sixth lockdown

Creative Victoria's Fran Kerlin on continuing seven years of work in the face of the pandemic

By James Batchelor

Games industry hit by Facebook outage

Users were unable to use Oculus headset or Facebook logins for games like Pokémon Go and FIFA Mobile

By James Batchelor

Apple estimated to earn more from gaming than Sony, Microsoft and Nintendo

Analysis suggests games generated $8.5 billion for App Store in fiscal 2019 alone

By James Batchelor

Making Unity industry-agnostic

Engine provider tells us how it's making sure its game development tools stay accessible to non-games developers

By James Batchelor

Genshin Impact mobile generates $2bn in first year

Excluding China, free-to-play open-world RPG was the highest-grossing mobile game of the past 12 months

By James Batchelor

Nintendo denies existence of 4K Switch

Platform holder responds to "false claims" in report that 11 developers have 4K dev kits

By James Batchelor

Where is the line between fan creativity and IP infringement?

Harbottle & Lewis' Kostya Lobov discusses the balance rights holders must strike when protecting their property and allowing fans to express themselves

By James Batchelor

Fast Travel Games aims to fill "great need for VR publishers"

CEO Oskar Burman discusses opportunities in a maturing virtual reality market as new publishing arm launches

By James Batchelor

Inside The Oliver Twins' user-generated, voice-controlled, make-your-own-game platform

Philip Oliver talks us through Panivox's plans to turn anyone who can write into a game developer

By James Batchelor

Oliver Twins' Panivox unveils new interactive narrative platform RichCast

Tool for creating and playing voice-activated stories now in Early Access ahead of planned December launch

By James Batchelor

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