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James Batchelor, UK Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Infinity Ward has quietly been recruiting Respawn developers

Seven hires over the past year identified, includes three former IW staff

By James Batchelor

The GamesIndustry.biz Podcast: Accessibility in games, with SpecialEffect

Latest episode available now, discussing the Xbox Adaptive Controller and ways to help disabled gamers enjoy the latest titles

By James Batchelor

Paradox Q1 profits up 270% - despite only one new game release

Outgoing CEO Fred Wester says quarter shows the value of retaining loyal players with expansions and more

By James Batchelor

PlayStation Vita game production will continue in Japan

Sony confirms physical games will still be released in home market beyond March 2019

By James Batchelor

ESRB dropping short form ratings for digital games in June

Developers will still be able to get rated at no cost via IARC

By James Batchelor

Players make the game (literally) in Worlds Adrift

UK developer discusses rewriting the rules of MMO progression, avoiding exploitation with user-created content, and penis islands

By James Batchelor

Rovio's Q1 revenues hold steady at €65.7 million, but profitability is rising

Operating profit up 73% to €9.2 million and Angry Birds 2 is growing as mobile firm prepares for rising user acquisition costs

By James Batchelor

People Can Fly opens new UK, Poland studios

Bulletstorm firm brings former Ubisoft and Sniper: Ghost Warrior devs into the fold

By James Batchelor

Is Metro Exodus the latest game to flee from Red Dead Redemption 2?

THQ Nordic pushes post-apocalyptic shooter into 2019, assures that development is “progressing well”

By James Batchelor

GameStop boosted by billionaire hedge fund

Bridgewater Associates ups stake in troubled games retailer, plus new investment from quant firm Renaissance

By James Batchelor

Universal "committed to games", addresses free labour concerns over IP contest

Hollywood firm determined to build final product from Unity-partnered competition, stresses unsuccessful entrants retain rights to ideas

By James Batchelor

Bethesda calls in Just Cause studio Avalanche to co-develop Rage 2

Original developer id Software still involved, but not-so-surprise sequel will also benefit from Mad Max team

By James Batchelor

ModDB parent launches cross-platform API mod.io

New tech makes it easier for developers to add modding tools to their games

By James Batchelor

Turtle Beach recovery on track following better-than-expected Q1 2018

Headset vendor up from $10m loss in 2017 to $2m income, thanks to success of Fortnite and PUBG

By James Batchelor

Chinese streaming firm Huya raises $180m in IPO

Esports broadcast platform meets high-end expectations with value of $12 per share

By James Batchelor

Kingsleys unleash ire of independent author community with Rebellion trademark

But CEO Jason Kingsley assures that 'Rebellion' will only be used for relevant services, is investigating 'overreaching' application

By James Batchelor

BioShock Remastered studio lays off 10% of workforce after project cancellation

UPDATE: Blind Squirrel confirms nine artists and four support staff let go, still hiring for senior and engineering positions

By James Batchelor

Tequila Works' Raul Rubio on the dangers of building on stereotypes

"If you look at games made in Spain, you will notice a shocking lack of bullfighters"

By James Batchelor

Blizzard to donate more than $250,000 to Breast Cancer Research Foundation

Overwatch's Pink Mercy charity skin will drive fundraising, alongside livestreams and more merchandise

By James Batchelor

Games to kick off Tencent's cultural collaboration with UK government

Chinese giant will also work with British firms on film, television and high-end art

By James Batchelor

GDPR spells closure for free-to-play shooter Loadout

Developer says new regulations are a "major burden" for small studios doing business in EU

By James Batchelor

Google breaks HTML5 games with latest Chrome update

Efforts to mute autoplay video ads have unexpectedly affected browser-based web games

By James Batchelor

Monster Hunter: World drives Capcom's most profitable year ever

Fantasy action game has now sold 7.9 million units, offsetting "worsened conditions" in amusement market

By James Batchelor

Nintendo courts families with Switch Online service

Eight-person membership available, alongside cloud saves and free NES games

By James Batchelor

Last chance to take part in the GamesIndustry.biz Careers Survey

Have your say (completely anonymously) on crunch, pay, diversity and more, results to follow in E3 magazine

By James Batchelor

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