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James Batchelor, UK Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Raiders of the Broken Planet going free-to-play less than a year after launch

MercurySteam's online shooter also rebranding as Spacelords as of August 23rd, director says episodic model “didn't work as planned”

By James Batchelor

Onrush struggles lead to Evolution layoffs

Driveclub director Paul Pustchynsky among those who have been made redundant as Codemasters "decapitates" studio

By James Batchelor

Bandai Namco: “We want 50% of our games to be new IP”

Digital and marketing VP Hervé Hoerdt details how the Japanese publisher plans to create new brands that yield movies, toys and more

By James Batchelor

90,000 Steam accounts banned in Valve's biggest anti-cheat purge to date

Just under 30,000 cheaters dealt with on Wednesday, followed by a record-breaking 60,000 yesterday

By James Batchelor

PUBG developer apologies after controversial World War II references found in game

Purchasable mask and AI bot caused offence across Korea and China with allusions to Imperial Japan

By James Batchelor

UK tax breaks have helped finance 480 video games

In fact, more games have benefitted from tax relief than TV productions

By James Batchelor

Submissions open for EGX 2018 Leftfield Collection

Get free exhibition space for your alternative indie games at the NEC in September

By James Batchelor

Game Accessibility Conference comes to Europe this October

One-day event will be held in Paris, discusses best practices of making games playable for everyone

By James Batchelor

Roblox: “Our work on safety is never-ending”

Developer behind popular kids game responds to recent gang rape incident, reiterates that hacker behind it has been banned

By James Batchelor

Fallout 76 and the thrill of 'stranger danger'

Bethesda's Pete Hines discusses how the publisher's previous RPGs have been cheating players - and how its next title resolves this

By James Batchelor

HTML5 game developer FRVR secures $3m funding

Seed round led by Accel, Makers Fund and angel investors, will be used to enter Asia and other new markets

By James Batchelor

Video game Kickstarters have raised almost $10m so far in 2018

Total money pledged reaches three-year high, but number of campaigns drops to six-year low and success rate remains steady

By James Batchelor

The GamesIndustry.biz Podcast: Shorter games and quicker releases, with Mike Bithell

The acclaimed indie developer joins us to discuss the challenges and creative freedom of his Circular text adventures

By James Batchelor

How Remedy is taking Control of its own destiny

CEO Tero Virtala on the Finnish developer's plans for its newest IP and the lessons learned from its Microsoft collaborations

By James Batchelor

Germany bans vague pre-order release dates

Retailers no longer to pre-sell games that are “coming soon”, courts have ruled

By James Batchelor

Nintendo UK charging up to £180 for cracked Switch repairs

One in five users experience this fault but platform holder claims it is accidental damage not covered by warranty

By James Batchelor

Nintendo lawsuit against Colopl won't block developer's Switch release

Platform holder says ongoing patent dispute and defendant's games business are “completely separate matters”

By James Batchelor

Hangar 13: Diversifying your team protects you from blind spots

The Mafia III developer on “walking a tightrope” with the game's narrative and how the risks it took shaped the new Brighton studio

By James Batchelor

Inaugural Game Dev Heroes awards winners revealed

New ceremony celebrates individuals and unsung heroes who contribute greatly to both their studios and the industry

By James Batchelor

New publisher Inca Games will release Latin American games worldwide

Buenos Aires firm will launch three games by early 2019, plans to incubate future titles

By James Batchelor

ESA president: Crunch “hasn't been a significant issue” for ten years

Industry body's leader Mike Gallagher also believes call for unions is “in its infancy”

By James Batchelor

Monster Hunter World concerns trigger 13% drop for Capcom shares

US analyst predicts “significant risk of sales decline” as console version slows ahead of PC launch

By James Batchelor

We need parents on board if we want to protect their children

Following news of a sexual assault in Roblox and 'addiction' to Fortnite, parents want to cut kids off from these games - but that will only make the problem worse

By James Batchelor

“There is no magic formula” for getting noticed on Steam

Auroch Digital director Tomas Rawlings discusses the hard work that goes into surviving on Valve's marketplace

By James Batchelor

Tencent plans to take WeGame worldwide as Steam rivalry grows

International takeover will begin with Hong Kong version, now in development

By James Batchelor

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