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James Batchelor, UK Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Can Need For Speed turn up the heat after 25 years?

Ghost Games' Yoni Rabinowitz and John Wikberg discuss keeping the series fresh and relevant

By James Batchelor

Riot's automated filters accidentally censor Muslim minority

But League of Legends developer has now fixed the error and is reviewing all disallowed words and phrases

By James Batchelor

UK boss Harvey Eagle moves to global Xbox Live role

Exec will now oversee the growth of Xbox's online community

By James Batchelor

THQ Nordic expands to Japan

Growing publisher has established second international distribution outlet to handle releases in Japanese market

By James Batchelor

UK Charts: Switch dominates as Ring Fit Adventure leads slew of new releases

But Mario Kart is the best-selling Switch game of the week, now past 1m units. Oh, and FIFA is still No.1

By James Batchelor

Three million square miles of wilderness: How Silk advances a lost genre

Chris Bateman and Rob Hewson on the '80s-style exploration game's vast world and the choices that drive players through it

By James Batchelor

Should Nintendo go third-party? GamesIndustry.biz answers gamers' questions at EGX 2019

Watch the full video of our panel session, which also covers the expectations for Stadia and when (if) Half-Life 3 is coming out

By James Batchelor

Xbox Game Pass users are playing 40% more games -- including outside Game Pass

ID@Xbox's Agostino Simonetta shares key learnings from Microsoft's subscription program

By James Batchelor

National Literacy Trust and Penguin Random House researching link between games and literacy

Partnership with UKIE will survey secondary school children to explore whether gaming improves literacy skills

By James Batchelor

Unit 2 Games secures $5m investment from Makers Fund

Studio will use finance to build development platform Crayta, launching spring 2020

By James Batchelor

Sold Out ramps development efforts with key new hire

The Imaginarium's Gina Jackson joins publisher in newly-created role of development director

By James Batchelor

Space Ape Games: "Chasing whales is not our strategy"

Mobile studio co-founder clarifies monetisation practices after Transformers: Earth Wars player spends $150,000

By James Batchelor

Riot expands beyond League of Legends with rivals to Overwatch, Hearthstone and Street Fighter

Studio unveils six new title, including fighting spin-off, original IP tactical shooter and inevitable card game

By James Batchelor

G2A: "There's no place in a business like ours for shadiness or fraud"

Communications boss Maciej Kuc addresses the biggest complaints against the divisive marketplace

By James Batchelor

Microsoft introduces swear filters for Xbox

Platform holder will roll out four levels of filtration later this year to all Xbox devices and apps

By James Batchelor

NorthEdge Capital acquires Curve Digital parent Catalis

Company invests 46.6m in games group, deal values Catalis at 90m

By James Batchelor

Daybreak Game Company suffers more layoffs

Company "realignment" leads to third round of redundancies in 18 months

By James Batchelor

Hiro Capital is "determined to fill the post-seed gap" with new €100m fund

Industry veterans will invest in around 20 promising games, esports and digital sports companies by 2021

By James Batchelor

Riot Games: "We aren't telling anyone to avoid saying 'Hong Kong'"

League of Legends firm clarifies confusion as rumours spread it is censoring esports team name Hong Kong Attitude

By James Batchelor

Nerd Street Gamers raises $12m for building esports facilities

Will start by constructing 3,000 square foot spaces for Five Below stores

By James Batchelor

Apple is selling Xbox controllers

Microsoft's GamePad available through mobile giant's online store following Apple Arcade launch

By James Batchelor

New charity Safe In Our World focuses on mental health in the games industry

Organisation aims to raise awareness of mental health issues among both gamers and developers

By James Batchelor

Livestream of Germany shooting removed from Twitch

Streaming site is still investigating, will permanently suspend any accounts reposting footage

By James Batchelor

Charting the darker periods of history in Humankind

Amplitude's Jeff Spock on creating a historical strategy game that doesn't shy away from religion, slavery and colonisation

By James Batchelor

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