Valve answers your questions about SteamDeck and releasing on Steam

Missed our GI Live: London session? Watch the full video here

Steam is the biggest and one of the most open games marketplaces available to developers around the world, but getting into the ecosystem can still be daunting to some.

Valve recently offered an in-depth guide to releasing titles on its digital store to GI Live: London, with the firm's UI designer Alden Kroll and head of business development Erik Peterson answering questions live from Seattle.

The full session is available to watch below, or on our YouTube channel, and not only covers the process of publishing a game on Steam, but also more insight into how Steam operates and updates on the upcoming SteamDeck handheld.

Kroll and Peterson both refer to documentation already available on the Steamworks site, and we've included these links below the video embed.

For more GI Live: London sessions, check out our YouTube channel and you'll find podcast versions for our interviews with PlayStation's Jim Ryan, Haven Studios' Jade Raymond and Obsidian Entertainment's Feargus Urquhart.

Alternatively you can read the highlights of these three sessions in the stories linked below:

More stories

Judge dismisses Wolfire's antitrust lawsuit against Valve

Complaint did "not articulate sufficient facts to plausibly allege an antitrust injury based on that market"

By Marie Dealessandri

Valve delays Steam Deck

First round of preorders for the portable PC device now estimated to ship in February 2022

By Jeffrey Rousseau

Latest comments

Sign in to contribute

Need an account? Register now.