Xbox 360 GPU power coming to mobile by 2014, says NVidia
The rapid turnover in mobile hardware means portable platforms will eventually catch home consoles
A slide given to AnandTech by NVidia shows that the graphics-chip manufacturer expects mobile Graphics Processing Units (GPUs) to surpass the GPU in Microsoft's Xbox 360 by 2014. While home consoles are released and then sit for years in homes, mobile devices are refreshed and updated by hardware vendors every year.

The Vita will look quaint by then, I guess.
In the slide shown, the dotted lines are trends, while the solid lines are estimated performance. The estimated performance of mobile GPUs will catch the Xbox 360 in 2013, which is shown by the higher step in the light blue line. If trends continue, mobile will even catch PC a few years after 2014.
NVidia is currently pushing its Tegra 3 System-on-a-Chip as the high-end graphics solution for mobile hardware vendors.
Pardon me while I do all I can to stop laughing and regain my composure.
Please stop trying to make your investor wet their pants and be honest for a moment.
Somebody needs to drop this guys name back to Nvidia and just call him out. What horrendous bollocks.
naaa, they produce graphic chips, they will always put forth the argument that you need better graphics to sell a game.
Do not expect nvidia to have an answer, if you ask them which developer they believe will spend a current triple-a graphics budget on a game for mobile devices. (Not counting conversions of pre-existing games).
When I play games on my phone the battery runs flat faster than any handheld console I've ever owned. In fact, battery life is pretty much the only thing I don't like about my current phone, and I'd spend a lot more time gaming on it if it could take the strain.
I believe NVidia and whoever can probably squeeze that sort of technology into smaller chips, more energy efficient, etc.
At the same time, the next gen consoles will be another leap ahead.
But if you look at phones and tablets today, compared to 5 years ago, that same difference took 20 years on home computers.
Mobiles and tablets are on their own catch up curve, and have all the benefits of basically just mimicking all the work already done on larger devices, with the main effort simply going in to making the technologies smaller and smarter.