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Selling games (Page 4)

The perfect publisher pitch deck
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The perfect publisher pitch deck

Fundamentally Games' Ella Romanos details each key section that should be covered in a pitch deck
How to make bundles work on Steam
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How to make bundles work on Steam

Piotr Bajraszewski breaks down the mechanics of 11 Bit Studios' Bundle Madness sale, and how it sold nearly 1m units in a week
Five reasons why game localization matters
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Five reasons why game localization matters

Keywords' Yago Sagrado explores the many reasons why developers and publishers should consider localizing their games into more languages