I suppose we should start this column off with a correction. Contrary to what was said in our last column, we had not in fact comprehensively documented every animal owned by a game developer.
We have since had a number of developers and studios provide us with photographic evidence to the contrary.
This was indeed a failure of journalism on our part, and we regret the error.
That said, this latest batch of pet pictures we have as a result is helping take the sting out of that regret. We can only hope sharing them will do the same for whatever disappointment and anger you have over our previous oversight.
However, we know one silly little pet pictures column won't be enough to atone for our mistake. We figure it will take two silly columns, possibly even three.
That's why we're asking any developers reading this to contribute their own cute pet pictures to the cause. Help me help you, show me the bunny, and let's pretend we came up with a third appropriate Jerry Maguire reference to put here.
If you've got a pet you want to share with the world, send it in along with the critter's name and your name and title to news@gamesindustry.biz, and it might end up in a future Creature Comforts.
Caesar and Auggie, submitted by Hi-Rez Studios customer support representative Ashley SchultzFrost, submitted by Hi-Rez Studios customer support lead Michelle SharpeLennox, submitted by Hi-Rez Studios content producer Sadia QasimNobel and Whiskey, submitted by Hi-Rez Studios senior character artist Chris KuhnerSubmitted by Hi-Rez Studios lead designer on Rogue Company, Scott LussierPangie, submitted by Hi-Rez Studios digital creative services producer Karla Guerra and desktop support associate Robert GowRocky, submitted by Hi-Rez Studios localization director Estelle BaillyRudy, submitted by Hi-Rez Studios senior publishing producer Dustin MaenoSophia, submitted by Hi-Rez Studios influencer and PR manager Henrique FajardoSultan, submitted by Hi-Rez Studios VP of marketing Veronique LallierWrex, submitted by Hi-Rez Studios associate producer Phil WallaceZeus, submitted by Hi-Rez Studios lead environment artist Aaron KimDarla, submitted by Outerloop Games co-founder Chandana EkanayakeJames Tiberius Dirk, submitted by Undead Labs senior UX designer Susan OleinikAspen, submitted by Undead Labs UI engineer Viet TruongMiss BunBun, submitted by Undead Labs lead producer Erin AndersonPoochie, submitted by Undead Labs visual brand manager Alan DeikfussDanger, submitted by Undead Labs director of marketing Wonder RussellToTo, submitted by Arkane Lyon game director Dinga BakabaBailey, submitted by 47 PR account executive Dillon AraceBrooks, submitted by 47 PR account executive Dillon AraceBullfinch and Poe, submitted by Night School Studio co-founder and creative director Adam HinesHuey, submitted by Night School Studio co-founder and creative director Adam HinesBartleby, submitted by Seashell Studio senior programmer Elias MaderaLink, submitted by Seashell Studio senior programmer Elias MaderaGitana, submitted by Seashell Studios game designer/3D artist Alexis ColinNina, submitted by Seashell Studios game designer/3D artist Alexis ColinJaskier, submitted by Seashell Studio junior programmer Jesús David AvendañoMila, submitted by Seashell Studios concept artist Miriam Karina MelgozaNano, submitted by Seashell Studios concept artist Miriam Karina MelgozaTiti, submitted by Seashell Studios concept artist Miriam Karina MelgozaKled, submitted by Seashell Studios composer Carlos Ernesto LópezRex, submitted by Seashell Studio visual developer Miguel SilvaToribio, submitted by Seashell Studio visual developer Miguel SilvaRuffas, submitted by Seashell Studios junior programmer Iván AlmanzaBowser, submitted by Flight School Studio marketing director Sara HebertLeo, submitted by Flight School Studio creative director Bohdon SayreCicero, submitted by BioWare Edmonton audio artist Jobye KarmakerTosh, submitted by DICE Los Angeles office manager Tonissa MurdockZael, submitted by EA Redwood Shores experience designer Howard MoenOctavia and Dorothy, submitted by EA Motive Montreal development director Charles AdcockTurtle, submitted by EA Baton Rouge global portfolio manager Angie HargettCloud, submitted by Mediatonic technical director Rory MarquisBear, submitted by Zynga legal operations project manager Ruby McKinleyChef, submitted by Zynga director of strategic partnerships Krystle LohmannCosmo, submitted by Zynga senior HR program manager Liam EvansHenry, submitted by Zynga senior director, HR business partner Kate HuberLily Tomlin, submitted by Zynga communication manager Alex CravenPenny, submitted by Zynga executive assistant and integration specialist Danielle BentzKara, submitted by Zynga senior VIP support manager Steven BowlerDaisy, submitted by Blizzard technical test analyst Eric NelsonDrake, submitted by Glu Mobile senior product marketing manager Shannon WoodsLara, submitted by Glu Mobile senior product marketing manager Shannon WoodsEily, submitted by Drinkbox Studios producer Graham SmithFizz, submitted by Capybara Games producer Farah CoculuzziGustav, submitted by Amazon Games Studios senior product manager Jonny GallowayHumanoid, Ara, and Quagga, submitted by Phoenix Labs senior programmer Brent ScriverHachi, submitted by Phoenix Labs senior character artist Roger EberhartJamie, submitted by Atomic Elbow community manager Stefan BerglundKuroneko, submitted by Charcoal City Games co-founder and technical artist Drew NicoloSteve, submitted by Charcoal City Games co-founder and technical artist Drew NicoloFrom left to right, Maurice, Growler, and Alf, submitted by Devolver Digital marketing manager Robbie PattersonMiley, submitted by Minecraft Dungeons programmer Keenan SiceSophie, submitted by PUBG engineer DanToph and Marshmallow, submitted by Timberline Studio creative director Lindsey RostalTrinity, submitted by Evil Empire creative director Joan BlachereMiki, submitted by Tinsley PR junior account executive Colby TortoriciChewie, submitted by GamesIndustry.biz UK editor James Batchelor
Advertisement
Newsletters
Subscribe to GamesIndustry.biz newsletters for the latest industry news.