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Watch: SuperAwesome's Dylan Collins at GameHorizon

How this generation of kids are destroying gaming

We thought this year's GameHorizon, with its new approach of shorter, tighter presentations, was a tremendous success - and those who were able to be there seem to agree. For those of you who couldn't make it, we've prepared a few of the event's standout speeches for consumption in the comfort of your own home, commute or cubicle, giving you a taste of what you missed from this year's stellar line-up.

Here Dylan Collins explains why developers and publishers need to pay attention to the way the next-generation of children (rather than consoles) are going to change gaming. As the CEO of SuperAwesome, the leading marketing platform for kids and teens, it's his business to understand the market and here he passes on some of his insights.

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Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.