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Wasteland 2 earns $1.5 million revenue in four days

[UPDATE] Initial information wasn't unit sales - PR team issues correction and apology

Update: We just received the following statement through Wasteland 2's PR channels:

"Due to the communication wires being crossed, inXile actually achieved $1.5 million in revenue sales over four days on Steam, not units sold"

We have amended the story to reflect the new information

Original Story: InXile Entertainment's Wasteland 2 has earned $1.5 million in revenue through Steam after just four days on sale.

That figure consists entirely of sales through Steam, though Wasteland 2 is also available through GOG.com and several other retailers. inXile's belated RPG sequel was also warmly received by the critics, with its collected scores averaging at 80 on Metacritic.

"We are ecstatic that the style of game we love so much has been embraced so well," said inXile founder and CEO Brian Fargo in a statement.

All in all, this is a good result for inXile, which raised a significant chunk of Wasteland 2's development budget through Kickstarter - just over $3 million in total, eclipsing its initial target of $900,000.

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Matthew Handrahan


Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.