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Unity moves into Canada with start-up acquisition

Popular engine maker buys animation technology firm Mecanim

Engine and tech maker Unity has moved into Canada by acquiring animation technology start-up Mecanim.

The business will be renamed Unity Canada with all co-founders - Robert Lanciault, Sonny Myette and Pierre-Paul Giroux - remaining with the business.

"Seeing Mécanim animation technology tightly integrated in the Unity game engine is an exciting culmination of years of experience and development," commented Unity Canada's Robert Lanciault.

"Becoming an integral part of Unity gives us direct access to internal animation asset representation, a run-time evaluation engine and even a game editor.

"Unity will be the first game engine to ship with a deeply integrated next-gen animation solution. We're proud to be part of a company like Unity Technologies that so actively looks to improve its own technology."

The deal was announced today at Unite 11, taking place in San Francisco.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.

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