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Unity drops Flash support

"Adobe eroded developers' trust in Flash as a dependable, continuously improving platform," says tech firm

Game engine and middleware company Unity has said that it will no longer support Flash, stating that Adobe is no longer committed to the platform.

In a blog post the company shared its reasons for sunsetting Flash support.

"We don't see Adobe being firmly committed to the future development of Flash. This is evidenced by the cancellation of Flash Player Next, the instability of recent Flash Player versions and by Adobe's workforce moving on to work on other projects.

"By introducing, and then abandoning, a revenue sharing model, Adobe eroded developers' (and our) trust in Flash as a dependable, continuously improving platform.

"Developers are moving away from Flash, and while Flash publishing has gotten little traction, our own Unity Web Player has seen unprecedented growth in recent months."

Unity will no longer sell Flash development licenses from today but it will continue to support existing Flash customers.

"Just like you guys, we sometimes have to make difficult decisions about which platforms to target," wrote the company. "For us, doing so often involves speculating about what the fast-changing gaming environment will look like in what is effectively the dim yet not so distant future. Sometimes, things don't work out as we expected.

"When we started working on a Flash deployment add-on some 18 months ago we had high hopes for the future of Flash as a gaming platform. The performance of early builds was promising, and Adobe seemed to be dedicated to making it a success. Since then much has changed."

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Matt Martin avatar

Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.

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