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Tripwire: "Second golden age for PC gaming"

Though Killing Floor developer recognises it can be tough for indies

Killing Floor studio Tripwire Interactive is feeling positive about the current state of the PC gaming market, at least according to a new interview with president John Gibson.

"I think it's a second golden age for PC gaming right now," Gibson told PC Gamer.

"In 2005 when we first started talking to Valve, everyone was beating the drum: 'PC gaming is dead, PC gaming is dead.' And now it's like, wow, 80 million people on Steam, it's this huge platform... I look at it as a huge opportunity. I think that's great. You've got emerging technologies like VR... maybe it's going to be the next big thing, maybe it's not, but it seems really exciting. It might be something that pushes PC gaming even to another level."

Tripwire was founded in 2005 and made its name with the Unreal Tournament mod turned franchise, the Red Orchestra shooters. In 2009 it released Killing Floor and in 2013 Rising Storm. It's currently working on Killing Floor 2 for PlayStation 4 and PC.

During the interview he reveals that when it released its first Red Orchestra title Steam's concurrent player counts were around 1.2 million, compared to 9 million today.

"I feel a little bad for newer independent developers coming out because it's not going to be as easy for them to get people's attention as it was for us," added Gibson.

"It's still possible to make it, it's just a little harder to get noticed."

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Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.
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