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Development (Page 487)

Feature

Doublesix's Jim Mummery

Creative director talks about working with PSN and XBLA, being a smaller team, and surviving the credit crunch
Feature

Something to Grin about

Ulf Andersson talks about working with movie studios, Capcom's development culture and creating a quality benchmark
Feature

It's a Smack Down

CEO Laurent Benadiba on the flooded DS market, and what the PSP needs to give it a kick-start
Feature

The Eutechnyx View

Darren Jobling on the economic situation facing independent developers, and what the challenges - and opportunities - are