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Development (Page 484)

Feature

Strategic Development

Creative Assembly's Mike Simpson on the PC vs consoles argument, development costs and deciding on which tech to support
Feature

Assembly Time!

Studio director Mike Simpson on franchise innovation, community pressure, and how Shogun was nearly a "cheap B-grade Command and Conquer clone"
Opinion

Creative Downturn

The recession could hurt creativity - but if publishers won't take risks, others certainly will
News

PopCap acquires XBLA studio

Gastronaut Studios, the developer behind Small Arms, will now work as a part of the casual games publisher