News Blitz doubts self-publishing dream Oliver suggests platform holders want too much money from indies looking to publish digitally March 30, 2009 Matt Martin 4 comments
News New online platforms are "another golden age" Mythic's Paul Barnett praises the freedom that iPhone, Flash and XBLA brings March 27, 2009 Phil Elliott
News Gears 2 producer: Crunch is necessary Rod Fergusson believes that release dates should be honoured by dev teams March 27, 2009 Phil Elliott
News Hideo Kojima on making the impossible, possible Metal Gear developer explains the importance of changing your point of view March 26, 2009 Phil Elliott
News Autodesk and NaturalMotion enter integration deal Kynapse AI and Morpheme animation middleware solutions to be integrated together March 26, 2009 James Lee
News ICO creator: My games aren't art Fumito Ueda claims that the intention is purely to create entertainment March 26, 2009 Ellie Gibson
News Iwata: Nintendo develops games in a "different way" Company president cites "Death Spiral" of financial pressure as reason for poor sales March 25, 2009 Phil Elliott
News Jagex primed for strong 2009 Most profitable quarters and new MMO in pipeline gives developer confidence March 25, 2009 Phil Elliott
News New Xbox 360 development kit unveiled Kit upgraded with twice the memory, intended for AAA games March 25, 2009 James Lee 1 comment
Feature Next Dimension Blitz CTO Andrew Oliver discusses the race to establish the company at the forefront of 3D console gaming March 25, 2009 Matt Martin 1 comment
News Steamworks adopts new anti-piracy tools Developers can now offer consumers unlimited installs of games through the free toolset March 24, 2009 James Lee
News Autodesk unveils 3ds Max 2010 Latest iteration of the 3D modelling, animation and rendering tool set for release next year March 24, 2009 James Lee
News Intel releases integrated graphics optimisation tool Graphics Performance Analyzers given the thumbs up by Gas Powered Games March 24, 2009 James Lee
News Sony slashes cost of PS3 development kit PlayStation 3 Reference Tool down from $10,250 to $2000 March 24, 2009 James Lee 2 comments
News Singapore expands GDC presence 18 digital media companies and 4 educational institutions to travel to San Francisco March 23, 2009 Phil Elliott
News Frank Savage leaves Microsoft for Blade Games Former XNA architect takes up position as co-CTO at newly-formed company March 23, 2009 Phil Elliott
News Kodu and LittleBigPlanet as similar as "pinball and cross-country skiing" Lead programmer Matt MacLaurin details the differences between the Sony and Microsoft titles March 23, 2009 James Lee
Feature Creating with Kodu Lead programmer, Matt MacLaurin, discusses LittleBigPlanet, user-generated content and XBLA programming March 23, 2009 James Lee
News Monumental wins Innovative Business award UK developer honoured by Fast Growth Business Awards March 20, 2009 Matt Martin
News Nvidia now Wii third party tools provider PhysX SDK now available to the console's registered developers March 20, 2009 James Lee 1 comment
News Aussie industry plans strong GDC showing More than 30 developers to attend San Francisco event, says GDAA March 20, 2009 Phil Elliott
News Streamline to leverage Infernal Engine Deal with Terminal Reality to see game engine offered to co-production partners March 19, 2009 James Lee
News Former Ensemble dev founds Windstorm Studios Third studio to be established following the RTS house's closure March 19, 2009 James Lee
Opinion Culture Shock Introversion's Darwinia+ producer on how a small independent adjusted to working with one of the biggest publishers in the business March 19, 2009 Byron Atkinson-Jones
News Square Enix licenses Gamebryo Emergent's game engine tool to be used on an as yet unannounced title March 18, 2009 James Lee