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TikGames launches

Panda Craze and Caterpillar now available on PlayStation minis.

September 15, 2010 – TikGames (San Mateo, CA) announced today the launch of Panda Craze and Caterpillar for the PlayStation Mini platform They areavailable now for download on the PlayStation® Network for the PSP®, PSP®go and PlayStation®3 computer entertainment system in North America with Caterpillar having shipped in Europe on September 1 and Panda Craze shipping on September 16 th .  Each title will sell for $4.99/€4.99.


In Panda Craze, the goal is to help friendly panda Tik-Ling make it home to her Bamboo Forest.  Players must navigate their way around Evil Zoo Keepers as they keep popping up all over the place trying to capture her.   With seventy-five levels of puzzle / platform action, Panda Craze is sure to challenge both reflexes and creativity.

Caterpillaris a game in which players take a stand against an army of pests. They must click and eliminate groups of matching tiles to prevent the tricky insects from reaching the finish line and dissolve enough tiles while keeping the bugs at bay.  With four different game modes to choose from and hundreds of levels to play, Caterpillar will keep reflexes sharp and give players a mental boost.

“TikGames is excited to announce Panda Craze and Caterpillar as the third and fourth titles to be released in our ‘Year of Minis’ event,” said Anatoly Tikhman, Founder and CEO of TikGames, LLC. “We at TikGames are huge fans of the PlayStation® Mini platform and we have several more titles in the works for 2010.”

Both Caterpillar and Panda Craze have been rated “E” for Everyone by the Entertainment Software Rating Board for this platform.


“PlayStation”, “PSP”, “PSPgo” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. The PlayStation Network Logo is a service mark of Sony Computer Entertainment Inc. 


About TikGames: TikGames, LLC was founded in 2002 by Anatoly Tikhman with a plan to develop the most innovative and entertaining games for digital distribution. Towards that end, he has built an industry-leading studio to deliver a broad range of top quality proprietary games. The company is headquartered in San Mateo, California. Further information is available at



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