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SouthPeak Interactive And Artificial Studios Announce New Relationship

First Software Title Will Be Monster Madness; To Be Demoed at The Standard Hotel in Los Angeles During E3

Midlothian, Virginia and Gainesville, Florida, May 5, 2006 - SouthPeak Interactive, a leading independent publisher, and Artificial Studios, a game and middleware studio, announced today that they have joined forces. SouthPeak Interactive will be publishing Artificial Studios' upcoming title, Monster Madness, for PC and next-generation platforms.

"SouthPeak's breadth of knowledge within the videogame space was very appealing to us," said Jeremy Stieglitz, president of Artificial Studios. "With more than 10 years of publishing experience, we are excited to be working with them on our upcoming titles."

SouthPeak Interactive and Artificial Studios will be showing Monster Madness, a co-op action shooter in development for the PC and next-generation platforms, and utilizing AGEIA's PhysX processor, at the upcoming Electronic Entertainment Expo (E3) in Los Angeles this month. One-on-one meetings will take place at the Standard Hotel in downtown Los Angeles, beginning Tuesday, May 9 through Thursday, May 11.

"We are thrilled about our new relationship with Artificial Studios - we think they are one of the hottest up-and-coming development studios around," said Katie Morgan, executive vice president of SouthPeak Interactive. "We look forward to working with them on their forthcoming releases."

About SouthPeak Interactive
SouthPeak Interactive, LLC has been publishing and distributing entertainment software since 1996.Recognizing the market need for an independent publisher, SouthPeak is focusing on marketing games for all popular game platforms from top-notch developers. Leveraging its outstanding distribution experience and retail strength, SouthPeak is launching new game titles in Europe and North America.
For more information on SouthPeak Interactive, please visit

About Artificial Studios

Artificial Studios is a game development studio dedicated to the efficient production of efficient titles. Having previously developed the Reality Engine, a total middleware solution for games using DirectX-powered graphics, Artificial is now focused on next-generation game development using the latest in graphics, networking, and physics technologies.
For more information on Artificial Studios, please visit

Media Contact
Tina Casalino
Reverb Communications, Inc.
(408) 266-1934

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