If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Rockstar apologises for technical issues in GTA Definitive Edition

Company will also put original GTA 3, Vice City and San Andreas back on its own store

Rockstar Games has issued an apology for "unexpected technical issues" found in the recent release of Grand Theft Auto: The Trilogy - Definitive Edition.

The game, which includes remastered versions of GTA 3, GTA: Vice City and GTA: San Andreas, was met with criticism following its launch for poor quality and functionality across multiple platforms.

In a blog post, the publisher said it wants to "sincerely apologise to everyone who has encountered issues playing these games."

"The Grand Theft Auto series -- and the games that make up this iconic trilogy -- are as special to us as we know they are to fans around the world," the statement continued. "The updated versions of these classic games did not launch in a state that meets our own standards of quality, or the standards our fans have come to expect."

"We have ongoing plans to address the technical issues and to improve each game going forward. With each planned update, the games will reach the level of quality that they deserve to be."

The title will receive a new update in the coming days to fix a number of known issues.

The company also announced that it would be adding the classic PC versions of the three titles back to the Rockstar Store as a bundle, after removing them from online stores prior to the release of the Definitive Edition.

Additionally, anyone that purchases the Definitive Edition before June 30, 2022 will receive the classic versions of the three games for free.

Earlier this week, a group of modders that claimed to have successfully reverse-engineered the source code from the original GTA 3 and Vice City games filed a countersuit against Rockstar parent Take-Two, following the firm's move to have the projects shut down.

Related topics
Danielle Partis avatar

Danielle Partis

News Editor

Danielle is a multi award-winning journalist and editor that joined GamesIndustry.biz in 2021. She previously served as editor at PocketGamer.biz, and is also a co-founder of games outlet Overlode.