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Reachin Technologies and Paradox Interactive announce collaboration

Penumbra: Black Plague to release as HaptX® Edition

Stockholm, Sweden January 9, 2008 - Reachin Technologies and Paradox Interactive announced today an agreement to embed HaptX® in upcoming game Penumbra: Black Plague.

The first person horror adventure game Penumbra: Black Plague is focused around story, suspense, immersion and puzzles. Instead of using violence to progress the player has to use his/her wits to guide the main character Philip throughout the game. HaptX® and the Novint Falcon promises to further enhance the chilling atmosphere and player interaction with everything that is visible on the screens.

"Our cooperation with developer Frictional Games started with Penumbra: Overture and we are incredibly pleased that both Paradox Interactive and Frictional Games, opted to continue using HaptX in the final chapter of the Penumbra series. This type of game is a perfect fit for our technology and gives the player the means to physically interact and experience the environment like never before. We have since pushed the boundaries of our technology further and look forward to seeing the impact on Black Plague ", said Mats Lordin, CEO of Reachin Technologies.

"We saw what an impact HaptX had on Penumbra: Overture so the decision to continue using it for Black Plague was easy. Penumbra: Black Plague is such a thrilling psychological horror adventure and adding another level of interaction and touch with HaptX promises an exciting end product, said Fredrik Wester, Executive Vice President of Paradox Interactive.

The standard PC version of Penumbra: Black Plague is scheduled for release in February. The HaptX® Edition will be released on April 16th and can be played with the Novint Falcon controller.

The Novint Falcon has won numerous awards worldwide including IGN's BEST OF E3: GEAR AWARD, and is an entirely new type of game controller. By replacing your mouse or joystick, the Falcon is, essentially, a small robot that lets you physically experience the game through the sense of touch unlike any controller in history.

Experience HaptX® at GDC!

HaptX®, Penumbra: Overture and Black Plague will be exhibited and displayed to the industry at GDC in San Francisco, February 18 - 22, booth 6709 NH.Please contact Director of Sales, Mike Moshayof ( mike.moshayof@haptx.com) to make an appointment or please feel free just to stop by.

About HaptX® - www.haptx.com - HaptX® is a state of the art Haptics Engine, which through specialized hardware such as the Novint Falcon ( www.novint.com) enables gamers to physically feel their gameplay. With HaptX® players can feel effects such as explosions, gravity, recoils from weapons as well as the details of individual objects such assurface textures, material characteristics and even weight. HaptX® also provides the ability for the player to physically experience and interact with the game in genuine 3D, including the ability to touch and feel the top, bottom or the back side of objects within the game. HaptX® integrates seamlessly with existing game and physics engines and presents a revolutionary new and exciting gaming experience.

About Penumbra: Black Plague - http://www.penumbrablackplague.com/ - Played from a first person viewpoint, Penumbra: Black Plague is very different from other adventure games. Not only is it powered by a 3D engine utilizing cutting edge technology, it also has an advanced physics system which allows for a unique environment interaction. The player can open drawers, pull levers, pick up objects and more using natural 3D device movements, creating a unique and highly interactive and immersive game environment. Penumbra: Black Plague is a dark psychological horror experience featuring the continued adventures of the main character Philip as he sets of in search of his dead father.

About Reachin Technologies - Reachin Technologies has developed state-of-the-art haptic enabled tools and applications since its inception in 1997. The company, based in Stockholm, Sweden, has extensive experience within MediTech and advanced R&D worldwide. The company's flagship product HaptX® embeds 10 years of development and know-how into a product and technology now available for the consumer entertainment market. Reachin Technologies recently released the game Penumbra: Overture - HaptX Edition, presenting a revolutionary new gameplay of mysteries and puzzles made available to owners of the Novint Falcon through the Novint N VeNT portal.

About Paradox Interactive - http://www.paradoxplaza.com/ - Paradox Interactive AB is a leading developer and publisher of interactive entertainment software. Founded in 1999 the company was created to bring the best games in history, strategy to challenge the intellectual.

About Frictional Games - http://www.frictionalgames.com/ - Frictional Games is a Swedish game developer with focus on creating innovative titles using their own IP and technology. Founded in 2006, Frictional Games has so far released Penumbra: Overture which was praised for its creative use of physics and strong horror atmosphere.

Exhibitions, Events& Information

HaptX®, Penumbra: Overture and Black Plague will be exhibited and displayed to the industry at GDC in San Francisco, February 18 - 22, booth 6709 NH.

For more information on HaptX® please visit www.haptx.com or email via sales@haptx.com.Downloadable images and videos are available at: http://www.haptx.com/downloads/images.aspx and http://www.paradoxplaza.com/penumbra/, For further enquiries on this press release and demos, please contact:

Karin Papp

Karin.Papp@reachin.se

+46 8 556 766 20

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