Skip to main content


Qube's cross-platform 3D engine to be used for a further four titles by London-based Asylum Entertainment.

Embargoed 09.00 GMT Monday March 16th

London based Asylum Entertainment has signed a four game deal for Qube Software’s Q engine following its successful use for Asylum’s Wii™ title Peppa Pig – The Game.

“We had high expectations of Q and it delivered,” said David Mowbray, Asylum’s Development Manager. “I don’t think that we could give the engine a clearer endorsement than to sign a deal for a further four games.”

The deal involves three titles for the Wii console; a Yoga health and well being title, the highly popular children’s brand Horrid Henry and an as yet unnamed Sushi making game. The fourth is a PC title again based on a well known children’s character, this time Tracy Beaker.

Asylum has made its name with a string of top selling titles based around well known children’s characters including Bob the Builder, Nancy Drew and Scooby Doo launched across a number of platforms.

“One of Q’s big attractions for us is that we can configure it to work how we want it to work,” said Mowbray. “It doesn’t matter what sort of game we’re building or on what console or PC – Q can be adapted.”

Ten years in development, Q has been designed to be the most flexible, customisable platform available for all 3D real-time applications.

It works for all game genres, on PCs to DX11, all current generation consoles including Wii and on last gen consoles as well. Unlike traditional game engines Q allows developers to adapt and customise their game framework at every level – quickly, easily and neatly.

“Interest in Q has been particularly strong amongst developers working on games for the Wii console,” said Qube founder Servan Keondjian. “Wii is clearly the console to beat at the moment and Q really allows studios to play to its strengths.”

Qube will be at the Nintendo Technical Conference in London on Wednesday and at GDC.

Q is currently being deployed in games and virtual worlds on multiple console and PC platforms. The first titles powered by Q will launch in Q1 2009.

To arrange to meet Servan Keondjian or Q Program Manager Jamie Fowlston at GDC please contact Hud Saunders on +44 (0) 20 7431 9995 or via Further details are available at

For media enquiries contact Qube’s Head of Communications, Jonathan Kent, on +44 (0) 7981 803144 or email

Qube Software produces Q, a true all-genre, all-platform 3D game development solution. Q is a complete cross-studio solution designed for developers to customise or add to quickly, neatly and simply. Qube Software was founded by Servan Keondjian and Doug Rabson, the creators of Direct3D, and has its headquarters in London, UK.

Asylum Entertainment Ltd is an experienced and award winning video game developer and publisher based primarily in the major brand name children's market. Asylum has completed over 25 titles on multiple platforms for some of the biggest and best publishers and licence holders in the world including EA, Riverdeep, Vivendi, BBCW and Cartoon Network. Asylum uses a number of leading edge technologies and develops for all gaming platforms, currently focused on developing for Online PC, Nintendo DS, Wii, Xbox 360 PS3 and PSP. Asylum is passionate about its work, understands children's brand values and always aims to surpass client expectations.

All trademarks and copyrights are acknowledged as the property of their respective owners.

Read this next avatar GamesIndustry International is the world's leading games industry website, incorporating and