Edmonton, Alberta, Canada, August 19, 2009 - pureLIGHT Technologies is pleased to announce that pureLIGHT, advanced lighting solution for gaming engines is now available for sale at Garage Games. For a limited time pureLIGHT can be purchased for $350.00, a $150.00 discount, through the Garage Games store. This high end lighting solution with its intuitive and iterative workflow, real time preview and powerful tools will add that “triple A” touch to any Torque 3D project.
pureLIGHT is a global illumination solution with advanced workflow features making it more attractive than competitive products at a fraction of the cost. Currently, most lighting products employ a "click and hope" approach with no opportunity for the user to view their lighting set up while light maps are being generated. This can lead to hours or even days of final product uncertainty. pureLIGHT offers a real time iterative detailed viewing of light maps as they are generated, thus allowing users to adjust settings while lighting is in progress. Users can employ other powerful features:
pureLIGHT automatically unwraps models with flexible options for the best lighting model for any type of geometry.
pureLIGHT supports popular 3D applications such as Autodesk 3ds Max, Maya, XSI, or any program that will export in the Collada standard.
pureLIGHT can produce professional quality results with a minimum amount of experience.
pureLIGHT supports multi-core rendering to make the most of modern hardware.
The quality of lighting produced by pureLIGHT has generated effusive praise.
“Wow! Just had a sneak peek at the pureLIGHT demo myself -- absolutely freaking amazing!” – Michael Hall on Garage Games forums.
“I am in awe... never seen such fantastic real-time lighting manipulation… I think not enough people realize how useful pureLIGHT is for creating stunning shadows, at the same time giving the ability to increase performance within their games.” – Andy “Hewster” on Garage Games forums.
pureLIGHT also garnered praise in the Unreal Community when the Hanging Gardens VCTF map by Andrew Czarnietzki and Nathan Rossol for Unreal Tournament 3 made it into the finals of the “Make Something Unreal” contest.
pureLIGHT puts the power of superior global illumination in the hands of any 3D artist. Stunning results can be generated by first time users and more experienced users can dig deeper into advanced settings to create any lighting scenario they can imagine.
pureLIGHT is a royalty free global illumination application developed at 3DI Inc. in Edmonton, Alberta, Canada. It is a full featured light map generation system with a WYSIWG preview and control interface. pureLIGHT is available in both 32 and 64 bit versions. Any inquiries including licensing for other game engines or applications can be sent to email@example.com.
GarageGames is located in Eugene, Oregon and on the web at www.garagegames.com. As the makers of Torque 2D and Torque 3D, they have been providing game development tools and technology at an affordable price since 2000. The Torque line of game engines have been licensed by Vivendi, NC Soft, Electronic Arts, Ubisoft and hundreds of educational institutions around the world. Torque has also been used to develop hits like Marble Blast Ultra, Fallen Empire: Legions, Penny Arcade Adventures and hundreds of other titles on Windows, Mac, Linux, Nintendo Wii, Xbox 360, PS3, iPhone and GarageGames' own InstantAction.com web-based gaming service.