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New screenshots released from Tornado Studios' two-wheeled tarmac-terrorizer.


EDISON, N.J., January 14, 2009 - Straight from race-track to handheld, Majesco Entertainment Company (NASDAQ: COOL) today released brand new action-packed screenshots from its upcoming street-racing title Powerbike for Nintendo DS™. Developed by Tornado Studios, Powerbike is a high-adrenaline motorcycle racing game that features death-defying stunts, intense police chases and competitive multiplayer modes.

Filled with eight challenging courses and three race modes, players are thrown into the perilous world of street racing where the only chance of survival is to kick the clutch. Earning cash comes at a price as racers must soar over speeding semis, pop wheelies between police cruisers and perform drifts through hoards of traffic in the death-defying Stunt Mode. With money in hand, players can customize their bike's speed, acceleration, traction and stability, then challenge other racers via local DS multiplayer in Race Mode.

Powerbike for Nintendo DS™ is expected to release this Spring. For additional information about Majesco's exciting line of products, please visit:

About Majesco Entertainment Company

Majesco Entertainment Company is a provider of video games for the mass market. Building on 20 years of operating history, the company is focused on developing and publishing a wide range of casual and family oriented video games on leading console and portable systems. Product highlights include Nancy Drew™, Cooking Mama™ and Cake Mania® 2 for Nintendo DS™ and Cooking Mama: Cook Off for Wii™. The company's shares are traded on the Nasdaq Stock Market under the symbol: COOL. Majesco is headquartered in Edison, NJ and has an international office in Bristol, UK. More information about Majesco can be found online at

Safe Harbor

Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward-looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; our ability to complete and release our products in a timely fashion; competitive factors in the businesses in which we compete; continued consumer acceptance of our products and the gaming platforms on which our products operate; fulfillment of orders preliminarily made by customers; adverse changes in the securities markets and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.

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Contact: Audra McIver

Bender/Helper Impact


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