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Players Only with Scott Steinberg

Are video games dead? We're kind of hoping not, but season two of Scott's show will find out for sure.

PORTLAND, OR (August 10, 2009) – Technology supersite Digital Trends ( today announced the debut of season two of its popular PC and video game show “Players Only with Scott Steinberg.” New episodes of the acclaimed documentary series, which offers viewers an inside look at the $22 billion interactive entertainment business, will be available starting today and every Monday from August 17th-September 28th at The action kicks off immediately with a special two-part season opener, as the biggest names in gaming cast aside the industry’s “recession-proof” image and reveal whether or not video games are ultimately destined for extinction.

In addition to regular episodes, which are free to distribute via all electronic forms, Players Only with Scott Steinberg’s 2009 run will also feature the premiere of multiple extended Director’s Cut editions, available exclusively at Topics covered this season will range from the changing face of game design and journalism to the rise of indie games, social networks and devices like the iPhone and Microsoft’s motion-sensing Project Natal control system, which are quickly reshaping the future of play. Hosted by noted PC and video game expert Scott Steinberg (, the show will also feature guest appearances by game industry stars such as David Perry, Cliff Bleszinski, Chris Taylor, Ted Price, Ian Livingstone, John Romero, Lorne Lanning and Brad Wardell.

“We’re thrilled to bring audiences another exciting season of Players Only with Scott Steinberg after last year’s game-changing run,” said Ian Bell, CEO of Digital Trends. “A cornerstone of our lineup of original video programming for technology and gaming enthusiasts, we’re confident new viewers will enjoy joining the thousands who’ve already tuned in.”

For more information, please visit

About Digital Trends

With 40 million monthly visitors, is the first stop for mainstream readers and gadget enthusiasts looking to make sense of how consumer electronics, video games, home theater components and other tech-related products fit into their everyday lives. Since debuting in 2001, the site’s become an indispensable resource for those shopping for groundbreaking new gadgets and technological innovations, with content syndication handled via partnerships with leading providers including Yahoo!, Google, MSN, WorldNow, and more.

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Stacy Miles

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