It's been a little while, but we're back with the third installment of GamesIndustry.biz's developer pets series, and as you may have noticed, it finally has a name.
The "Creature Comforts" moniker was suggested by Cammie Lee, executive assistant with Studio Capital Management. And yes, it had us kicking ourselves for not coming up with it.
So in recognition of the help and with much gratitude, we are kicking off this entry of Creature Comforts with Cammie's own Rambo.
Rambo, submitted by Studio Capital Management executive assistant Cammie Lee
Isn't that sweet?
OK, now that you've gotten a taste of the good stuff it's time for the sales pitch.
These pets aren't going to photograph themselves, and they're even less likely to send those pictures in to a dedicated trade website covering video games. So that's where all of you come in.
If you want to see your pet on Creature Comforts, send in your cutest pet pictures to news@gamesindustry.biz so we can keep running these columns.
Do your part to make the industry a happier place.
Tempi, submitted by Obsidian Entertainment studio head Feargus UrquhartLulu, submitted by Obsidian Entertainment studio head Feargus UrquhartWolfgang and Calvin, submitted by Xbox Game Pass head of content planning Matt PercyAkina, submitted by Timberline Studio game designer Nathaniel ChapmanApollo, submitted by Nick Patterson, PR manager at Bethesda SoftworksAska, submitted by Nathan Fulton, technical creative director at Timberline StudioArtemis, submitted by Cardpocalypse game designer Angelo NikolaouYoda, submitted by Cardpocalypse game designer Angelo NikolaouBanjo and Kazooie, submitted by Microsoft senior character artist Stevie ColeBeethoven and Cadwell, submitted by Richard Lambert, creative director at Zenimax Online StudiosBoomer, submitted by 47 PR account manager Monia De LeonBruce and Serena, submitted by Jeanie Grazis, associate producer at Mattel Digital GamesCasper, submitted by Massive Entertainment programmer Robin WidegrenCat, submitted by Nintendo of America business development specialist Mark HakansonCinnamon, submitted by Wonderstruck Games artist Jess HylandLoki, submitted by Wonderstruck Games artist Jess HylandCoffee, submitted by 47 PR senior account manager Liz RolandPolly, submitted by Shannon and Ian, operations manager and gameplay programmer at Yacht Club GamesCosmo, submitted by Plan of Attack co-founder and creative commander Chris ClarkeCricket, submitted by Jeff Gardiner, project lead for Fallout 76Neji, submitted by Dacey Willoughby, lead producer at Undead LabsJesse, submitted by Undead Labs artist Dan ModLiliana, submitted by Undead Labs artist Dan ModBazooka Big-Bada-Boom Bishop, submitted Undead Labs social media manager Megan BishopFalcor, submitted by Undead Labs marketing director Wonder RussellDilla and Josie, submitted by Sean Krankel, co-founder and studio director at Night School StudioGalileo (Dog) and Chronos (Tortoise), submitted by David Logan, CEO of Akupara GamesOlivia, submitted by EA Motive writer Jo BerryRosetta (Rosie), submitted by EA Tiburon senior technical artist Todd KusmickErnö, submitted by Foam Sword's Rex CrowleFilo, submitted by Double Fine Productions' Tim SchaferFizz, submitted by Farah Coculuzzi, producer at Capybara GamesHarriet, submitted by Phoenix Labs' Dave SandersonHenry, submitted by Jen Cadic, head of production at Flight School StudioHoisin and Noodle, submitted by Creative Assembly QA coordinator Amy Banner
Liquid Crimson head of security Humphrey, submitted by Liquid Crimson's Jason LordImelda and Mickah, submitted by Sean Baptiste, influencer manager at Bethesda SoftworksKuba, submitted by SneakyBox communications manager Ricardas JascemskasLondon, submitted by 47 PR account coordinator James MortonKrypto, submitted by Blain Howard, senior manager, Xbox PR, Windows and devices groupMarlon, submitted by PR consultant Susan Lusty and Joseph Staten, senior creative director at Xbox Game Studios PublishingMedivh, submitted by Dominic Camuglia, VFX artist at BlizzardMystery, submitted by Rory Marquiz, technical director at MediatonicNala, submitted by 47 PR assistant account executive Erin WilliamsVela Games chief morale officer Obi, submitted by Vela Games art director Bruce GlidewellPrecious, Luna, Artemis, and Pepper, submitted by Bryan Pawlowski, lead engineer at Timberline StudioRalph the Basil Plant, submitted by Devon Scott-Tunkin, programmer at Young HorsesRollo, submitted by Walter Kong, executive producer at BlizzardRuffian, submitted by Fundamentally Games' Ella RomanosSparky, submitted by Justin Lalone, lead programmer at Outerloop GamesSpike, submitted by Phoenix Labs' Hilary Dechert AyresTolka, submitted by Phoenix Labs' Hilary Dechert AyresTitan, submitted by Sonia Carneiro, executive assistant to the co-founders at MediatonicTracer, submitted by Kirsten Kane, software engineer at BlizzardBuffy, submitted by Technicolor Animation & Games VP of business development Kristy ScanlanFelicity (left) and Penelope (right), submitted by Cloud Imperium Games graphics designer Kayleigh Pinhay and VFX artist Aran AndersonHorace, Ralph, and Gus Gus, submitted by Rust QA tester Darren ArquetteMalkin, who we are assured is 'a sweet boy,' submitted by Fiftycc communications consultant Lizzie KillianTed the cat and Clemmie the dog (aka Dobby), submitted by Epic Games EMEA head of games licensing Mike GambleGoliath Dav Nation Banks (Golly), submitted by Minecraft Central Creative team producer Tia Dalupan-WongGoliath Dav Nation Banks (Golly), submitted by Minecraft Central Creative team producer Tia Dalupan-WongPancake, submitted by bigbossbattle.com indiegamesplus.com owner Jupiter Hadley and Pocket Gamer editor Dann SullivanPonyo, submitted by Dato Kiknavelidze, co-founder of AnimmalRufus Board, submitted by Ben Board of Epic Games' Unreal Engine European dev relationsStormzy, submitted by Minecraft Dungeons game designer Cara HudsonTilly, submitted by Minecraft Dungeons junior environment artist Stewart MorrisonTucker, submitted by Evan Bader, PR manager at SegaWalter, submitted by 47 PR senior director Steve HahnelWatson, submitted by Megan Varde, 3D artist at Young HorsesWillow, submitted by Minecraft Dungeons 3D artist Stephen Sharples
That's it for this time. Remember to send your pet pics in to news@gamesindustry.biz!
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