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Other Ocean Interactive Wins Xbox LIVE(TM) Arcade Awards For Castlevania: Symphony Of The Night

Prince Edward Island Studio Begins Legacy of High-Quality Award-Winning Games with its First Title

CHARLOTTETOWN, PEI, CANADA - February 26, 2008 - Other Ocean Interactive, the leading Prince Edward Island-based videogame development studio, announced today that Castlevania: Symphony of Night has won two Xbox Live Arcade Awards. The title developed by Other Ocean and published by Konami Digital Entertainment won awards for Best Classic Game, and Highest-Rated Game from Microsoft at this year's Game Developers Conference in San Francisco.

"To win 2 out of 10 of the awards with a single title in the inaugural year of the Xbox Live Arcade Awards is an honor and a testament to the hard work and commitment to quality of our team," said Deirdre Ayre, studio head of Other Ocean Interactive. "Creating the game in Prince Edward Island signals the growing influence of Atlantic Canada within the game development industry as we continue to attract top-tier talent to the region to work on marquee titles."

Castlevania: Symphony of the Night for Xbox Live TM Arcade was Ocean Interactive's first released title, and has already received Editor's Choice Awards from IGN, TeamXbox, and Game Chronicles. The game had an unprecedented 100% of its reviews scoring over 80% on both and It had 23 reviews featured on with 13 of the 23 reviews scoring the game above 90 percent for an average of 93%.

About Other Ocean Interactive

Based in Charlottetown, Prince Edward Island, Canada, Other Ocean Interactive was founded in 2006 by industry veteran Andrew Ayre, and develops for all platforms. The studio is dedicated to delivering high-quality games that are fun and perfectly matched to their target platform. With some of the best quality of life in the game industry, Other Ocean offers a work/life balance unparalleled by larger development companies. Other Ocean - with its sister company Sculpin QA - currently employs more than 40 talented people. For more information, please visit:


Deirdre Ayre

Studio Head


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