This morning reports came that Gameloft had closed yet another studio, this afternoon the company has released its full year sale figures for 2015, boasting a rise of 13 per cent on 2014.
Revenue for 2015 stood at €256.2 million, up 13 per cent year-on-year and Q4 sales stood at €65.4 million, up 9 per cent year-on-year.
The company also revealed Q4 saw an average of 147 million monthly active users and 19 million daily active users. EMEA territories made up 30 per cent of revenue for 2015 and North America was 25 per cent.
"The company's growth momentum has remained satisfying during the fourth quarter of 2015. Sustained by the good performance of our game services and the regular releases of new titles, Gameloft's annual sales figures have climbed 13 per cent in 2015. It's a solid performance that highlights the excellent work of our teams and the quality of our franchises in a maturing and highly competitive environment," said CEO Michel Guillemot.
"We are also maintaining a steady pace in the diversification of the company's revenue demonstrated by the opening of a distribution subsidiary in Nigeria, the rapid development of our advertising agency Gameloft Advertising Solutions and the partnerships signed with AppNexus and SpotX in the field of programmatics. Gameloft has a massive audience, strong brands, solid recurring revenues, growth opportunities ahead and a healthy financial situation. We therefore continue to look to the future with confidence."