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First In Half-Life Episodic Trilogy Debuts At Number 1

GAMERS SAY YES TO EPISODIC CONTENT





Bellevue, WA, June 8, 2006 - Valve®, developer of the blockbuster series Half-Life® and Counter-StrikeTM, announced Half-Life® 2: Episode One debuted at #1 on retail PC game charts across Europe, including the dominate markets of Germany, UK and France.

Episode One, released at retail outlets and via Steam® on June 1st, is the first in a trilogy of episodes that will conclude by Christmas of 2007.

"After spending six years creating Half-Life 2, we decided to build HL2's successor as a trilogy of episodes," said Gabe Newell, Valve's president and co-founder. "This has allowed us take greater risks in gameplay, move the technology forward faster, and let people know what happened when the Citadel blew up in 18 months, rather than asking them to wait 6 years."

Half-Life 2: Episode One advances the 15-million unit selling franchise and launches a new, three-part series that leads far beyond City 17. Half-Life 2: Episode One does not require Half-Life 2 to play, and is available via Steam and at retail stores around the world.

In addition to the new single player experience, two multiplayer games and a designers' Commentary Mode are also included. And those who purchase Episode One will have free access via Steam (www.steamgames.com) to Half-Life 2: Lost Coast, the interactive technology demo that introduces High Dynamic Range lighting to the SourceTM Engine, Valve's award-winning game technology.

About Half-Life 2
Half-Life 2 has been named Game of the Year by over 35 organizations and sold over four million copies worldwide. The intense, real-time gameplay delivered in Half-Life 2 and Half-Life 2: Episode One is made possible only by Source, Valve's proprietary engine technology.

About Valve
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's portfolio of entertainment properties includes Half-Life®, Counter-StrikeTM, Day of Defeat®, and Team Fortress®. Valve's catalog of products accounts for over 20 million retail units sold worldwide, and over 80% of PC online action gameplay. In addition, Valve is a developer of leading-edge technologies, such as the Source game engine and Steam, a broadband platform for the delivery and management of digital content. For more information, please visit www.valvesoftware.com

*Note: Official North American sales data not yet available.

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