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EVE Online(R) Goes Live In China

EVE ONLINE'S OPEN BETA IN CHINA IS AN IMMEDIATE SUCCESS

FOR IMMEDIATE RELEASE




Shanghai, China - June 13, 2006 - The first day of EVE Online's open Beta in China resulted in a new world record for the number of simultaneous users playing in the same game world, as more than 30,000 users logged into the game server just hours after opening. CCP Games, an independent producer of massively multiplayer online games and producer of EVE Online, also announced that over 200,000 players from China registered for the game during the first day of the of the open Beta .

"It was quite amazing to see the population of EVE China exceed the population of Iceland in the second day of open Beta testing." said Hilmar Veigar Pétursson, CEO of CCP Games. "EVE China has been an exciting collaboration project and continues to be so, as we continue to refine the experience to accommodate for the steep growth rate of both our English and Chinese worlds."

Optic Communications-the licensing partner of CCP Games in China-is operating the fully localized cluster, which runs separately from the Western variant of EVE Online. CCP Games states that maintaining two independent clusters is necessary because of the unique operating environment in China and the steep growth trends of both gaming markets. EVE Online continues to maintain exceptional growth in the United States and Europe, where the combined regional demand forecasts emphasize the strategic need for cluster isolation.

"The enthusiastic response of the Chinese player community to EVE Online is rewarding," said Kjartan Pierre Emilsson, Managing Director of CCP Asia. "We believe that our unique 'one world' design, great flexibility in character advancement, and social game play are a perfect fit for the highly dedicated and knowledgeable Chinese player base."

About CCP
CCP Games specializes in the creation, development, and distribution of massively multiplayer online games (MMOG). Founded in 1997, CCP is recognized internationally as a pioneer in the single-server persistent universe concept of the MMOG genre. CCP Games is headquartered in Reykjavík, Iceland and with offices also in Shanghai China.

About EVE Online
Set tens of thousands of years in the future, EVE is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger, and glory. Supported by a vast player-run economy, EVE offers professions to choose ranging from commodities trader to mercenary; industrial entrepreneur to pirate; mining engineer to battle fleet commander; or any combination of these and much more. Your greatest asset is the starship, designed to accommodate your specific needs, skills, and ambitions. Complementing its lethal arsenal are thousands of modules and components, allowing for countless customizations. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE.

About Optic Communications

Optic Communications is a technology company specializing in the operation, distribution, licensing, and development of entertainment software within nationwide data networks. Optic Communications was founded in February of 1999 as a hi-tech R&D company that eventually forged into the online game industry in March of 2003. Currently, the company runs four separate lines of business that include MMOG support and operation services, IGC (Internet Game Center) design and products marketing, game software R&D, and wireless gaming services. Optic Communications operates primarily in mainland China through eight corporate branches located in Beijing, Shanghai, Guangzhou, Wuhan, Xi'an, Jinan, Chengdu and Shenyang.

Eve Online is a registered trademark of CCP Games, Inc.

Contact:
CCP Games
Magnus Bergsson
354-540-9186
magnus@ccpgames.com

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