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Epic Games announces Unreal Engine 5 with first PS5 footage

Beginning today, Epic will waive royalties on the first $1 million in game revenue for all Unreal Engine games

Epic Games has officially unveiled Unreal Engine 5, via a demo running on the PlayStation 5 that offers the first look at gameplay on the next-generation system.

The video demo showcases a number of new and improved features coming to Unreal Engine 5, including improvements to sound, water physics, animation, and two specific technologies: Nanite, and Lumen.

Watch on YouTube

Nanite is a new virtualized geometry technology that allows for film-quality source art to be imported directly into Unreal Engine 5 without bumping up against polygon count or memory budgets or a loss in quality.

Lumen is a dynamic lighting technology that lets game worlds react to scene and light changes, with shifts such as a light turning on, the sun changing angles, or a hole opening in the ceiling causing both direct and indirect light to change accordingly.

Unreal Engine 5 is set to go into preview in early 2021, with a full release in late 2021, and will support both next- and current-generation consoles as well as PC, Mac, iOS, and Android.

Projects built in Unreal Engine 4 will be compatible with and can be moved to Unreal Engine 5 once it launches.

Additionally, Epic Games has announced that it will release Fortnite as a launch title on next-gen consoles, and will also migrate the game to Unreal Engine 5 sometime in mid-2021.

Alongside its reveal of Unreal Engine 5, beginning today, Epic will now waive all royalties on Unreal Engine games up to the first $1 million in gross revenue, with the new terms of the license agreement retroactive to January 1, 2020.

And finally, Epic has fully launched Epic Online Services, a free SDK integration that allows developers to include friends, matchmaking, lobbies, achievements, leaderboards, and Epic account systems in their games across PlayStation, Xbox, Nintendo Switch, PC, Mac, iOS, and Android.

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Rebekah Valentine avatar

Rebekah Valentine

Senior Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.