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Dontnod: Kick ass doesn't have to mean ultraviolent

Creative director Jean-Maxime Moris on gaming stereotypes

Jean-Maxime Moris, creative director on Capcom's new IP Remember Me, has addressed the hot topics of violence and white male leads in video games.

"How f**king stupid is this industry to only bet on those stereotypes?" he asked CVG.

"It's the only thing you give people, they get accustomed to it and don't want anything else. So yes, our character, Nilin, is mixed race, she is female, her sexual orientation is her private life, so I won't go there."

In the upcoming release Nilin explores a dystopian Paris, messing with memories to take on the Memoryes corporation.

"It's the only thing you give people, they get accustomed to it and don't want anything else"

"She runs around, climbs, leaps, kicks guys' asses, remixes their memories, only kills a few people - and does it all in a game with no blood," continued Moris.

"We made those choices to say: 'look you can have something that's kick ass, something that's powerful, and you don't need it to be ultraviolent'.

Last month Moris also spoke about the benefits of launching a new IP so late in the current consoles' life cycle.

"If you have something that's new enough, that's fresh enough, and interesting enough, you've never been able to sell it to as many people as now," he said at the time.

Remember Me is due for release next spring.

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Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.