Super Evil Megacorp
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Rogue Games ends Vainglory support, but developer keeps game going
Update: Publisher apologizes, citing "astronomical" server costs, COVID-19, and Vainglory All Stars as reasons for shutdown
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Super Evil Megacorp closes $10.5m financing round as it prepares to launch new project
Vainglory developer hands off publishing responsibilities for its cross-platform MOBA to Rogue Games
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Vainglory's vision of a cross-platform future
Super Evil Megacorp CEO Kristian Segerstrale says the PC launch nears true competitive parity with mobile, and hopes the industry will follow the game's example
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Super Evil Megacorp partners with NetEase to launch Vainglory in China
Mobile MOBA announces PC launch, plans for console that will include release on these platforms in China
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Super Evil Megacorp snags $19m
Vainglory studio doubles office space and expands team with plans to bring the MOBA to more audiences
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"We are 'all in' on this experience. This is not a portfolio strategy"
Kristian Segerstrale maps out the future of Vainglory and mobile eSports
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Super Evil Megacorp to debut Vainglory franchise program in 2017
Partner teams will share in multiple revenue streams and guide the future of the game as an eSport
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"eSports is, for us, the wake of the boat" - Super Evil Megacorp
COO Kristian Segerstrale on Vainglory's ascendancy as an eSport, and why massive prize pools are bad for business
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Super Evil Megacorp: From eSport to spectator sport
Catching up with Kristian Segerstrale and Vainglory nine months after release
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Super Evil Megacorp raises $26 million, forges new partnerships
Vainglory publisher gets serious on eSports whilst expanding into China
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Vainglory enters the eSports arena
Super Evil Megacorp partners with ESL for the mobile MOBA's first official tournament
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Vainglory dev appoints GM of Asia Pacific
Taewon Yun will look to drive Super Evil Megacorp's growth in the region, especially in Japan and Korea
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Vainglory aims to be "caricature anti-monetizer"
Super Evil Megacorp COO Kristian Segerstrale on free-to-play and the unhealthy "industry obsession" with top grossing app charts
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Super Evil Kristian Segerstrale
He backed Supercell and now he's backing a MOBA for iOS, but can Vainglory win over core gamers?