Mobigame: Tim Langdell's lawyers have "fled"

Alleged trademark troll backs down as EDGE game returns to App Store

Mobigame boss David Papazian has told our sister site that the tide has turned against Tim Langdell and his Edge videogame-name lawsuits, and hopes no other developer "will ever hear of him again".

"In the end, Langdell never sued us for past sales and all his lawyers fled, which is enough to prove that he has absolutely no legal grounds and everyone knows that now," said Papazian.

"More and more companies who are suffering from Tim Langdell are joining the fight. It is just the beginning. But it is a strong signal to everyone.

"As you may know, EA engaged a legal action against him and we believe that more companies will follow," he added. "It reminds me the story of Leo Stoller, another trademark troll who finished his career in jail."

Mobigame announced EDGE's return to the App Store yesterday, under the new name Edge by Mobigame - a collaborative decision by Mobigame and Sheridans, Papazian explained.

Yesterday's press release reaffirmed that Mobigame "had not reached any settlement or compromised our position in any way" in order to resell the iPhone puzzle game.

EA's petition against Langdell's trademarks may have been the turning point. Mobigame thinks EA's involvement is "amazing", but recognises the publisher had "no choice" but to defend Mirror's Edge. Landgell, Papazian added, had even pulled a similar stunt against Sony for using the PlayStation Edge name.

And apparently Langdell's meddling does not end there.

"If you know who Graeme Devine is, you will not be surprised to hear that Apple now supports us. Graeme had joined Apple's iPhone group this year, and today Tim Langdell is trying to sell a fake iPhone game on his fake store which is called Firebirds," said Papazian.

"He also stole an illustration from a 15 year-old girl on Deviant Art to make a fake cover. And the point is that Graeme created Firebirds in the '80s and he owns the copyright on it."

Graeme Devine designed Quake III Arena as well as The 7th Guest and The 11th Hour. His most recent role was lead designer on Halo Wars at now defunct studio Ensemble.

Adding to EA and Apple's support is back-patting from The Chaos Engine - a forum for videogame developers - and the International Game Developers Association (IGDA), from which Langdell resigned in August.

Despite Mobigame's upper-hand, however, the EDGE case is not resolved nor finished. Papazian hopes the end is in sight, though.

"We have still a lot of claims against Tim Langdell and his companies, but we want to move on and we hope that no game developers will ever hear of him again," he said. "The stress is still there, but we are confident."

Papazian closed by announcing that Cross Fingers, the next Mobigame game, will be revealed soon. "Future is bright," he said, extending his thanks to all of those offering their moral support.

More stories

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Latest comments (2)

Dean Roskell Founder / Designer, melon punk12 years ago
I know this is a straight copy of the Eurogamer article, but I think it's only fair to point out that the IGDA did nothing to help Mobigame's case in this matter.

"Adding to EA and Apple's support is back-patting from The Chaos Engine - a forum for videogame developers - and the International Game Developers Association (IGDA), from which Langdell resigned in August."

There it's stated that alongside The Chaos Engine, the IGDA gets a line which reads in equal credit. The truth is that despite the IGDA being asked on many occasions to give advice and aid on the subject they chose to turn a blind eye on the matter.

This was their statement:

<strong>"May 31, 2009
A controversy has sprung up in recent days around one of our Board members. Stories have appeared on websites, comments have been made on blogs, and emails have been sent to the IGDA calling for us to “take action.”

Although it may appear to some that we are merely circling the wagons to protect a fellow board member, the fact is that the IGDA cannot take a position in what is actually a legal dispute between two companies regarding an alleged trademark infringement. Whether or not a company has behaved lawfully is a matter for the courts to decide, not the IGDA board.

What we can do is reiterate the principles that are important to us. We are squarely on the side of developers (our members are individuals – not companies). We believe that Trademark and IP protection is vitally important to independent developers – establishing and owning a successful franchise is a goal that many of us share.

Our Board of Directors – volunteers elected by our members – are pledged to support the core principles of the IGDA, and I can state unequivocally that each of us is working hard to further the goals of the organization.


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I felt that it was the perfect chance for the IGDA to give aid and show that they're an Association that stands for the individual, but despite the mass of evidence put on display for them, they didn't step up to act. It's the same evidence that's now being used by EA in their case to have the trademarks removed from Langdell's grasp.

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Brian Beuken LEcturer, NHTV12 years ago
Indeed as roskelld points out the IGDA were shamefully inactive in the whole Langdell matter.

As indeed they are generally on any matter that is of actual importance to the industry it is supposed to represent.
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