MONTRÉAL, CANADA (September 21, 2005) - Quazal, makers of the Net-Z and Rendez-Vous online multiplayer middleware technologies, announced today that they appointed Henry Ryan, formerly Director of Engineering and Operations at EA.com, as chief operating officer.
"Our search for a COO to foster the growth of the company has been focused and thorough. I believe that our search process has brought us the best possible candidate" said Sylvain Beaudry, President and CEO of Quazal. "We were impressed by his emphasis on developing internal talent while reaching outside for new skills, his understanding of the key business processes and practices to ensure a company's success and his personal integrity. Additionally, his straightforward style has won the respect of employees, customers and investors alike. I am very excited about being able to work in partnership with Henry to ensure that we will continue to provide the best customer service in the industry while we strive to grow the company."
"In the short period of time I have been at Quazal, I have found Quazal, the individuals within it, and the position to exceed my expectations." said Henry Ryan. "Being inside Quazal, it is easy to see how this company has achieved what it has over the last seven years. It's a great honor to join its leadership team and have the opportunity to build on its success."
While at Electronic Arts, the leading videogames publisher, Mr. Ryan held a series of management positions with increased responsibilities. He offered major contributions to European EA.com business strategy, managed the creation and implementation of the server infrastructure and oversaw the implementation and operation of EA.com CRM system among other responsibilities.
Mr. Ryan holds an MBA from Europe's leading business school, IMD in Lausanne, Switzerland. He also held management positions at J M Huber, Credit Suisse First Boston and Dell Computer.
Quazal is the leading supplier of multiplayer middleware solutions for the entertainment industry. World-class publishers such as Atari, Capcom, Crave, Eidos, JoWooD, THQ and Ubisoft are joining the ranks of dozens of studios and independent developers that use Quazal's products to propel the next generation of multiplayer games. In 2000, Quazal revolutionized network programming by rendering obsolete the traditional packet/socket paradigm. Programmers now have access to network-aware C++ objects that automatically synchronize themselves across any possible topology: client/server, peer-to-peer or hybrid. More recently, Quazal launched a fully featured lobby service, widely regarded as the most innovative and flexible offering on the market. Quazal's products are currently available for "PlayStation2", "PlayStationPortable", Xbox, Xbox 360, Windows, Pocket PC, and Linux. For more information and demonstrations visit http://www.quazal.com.