Now in its fourth year, Niantic's smash hit augmented reality mobile game Pokémon Go has surpassed $3 billion in lifetime.
Since launching in the summer of 2016, the game has been downloaded 541 million times worldwide, with an average spend per download of nearly $5.60 according to Sensor Tower Store Intelligence.
While it's first year was the most successful, grossing $832.4 million, the game is currently on track to beat that record with $774.3 million so far this year.
The game's success this year has been spurred on by the introduction of Team Rocket, which drove around $110 million spending in August.
Following its peak in 2016, global revenue fell to $589.3 million in 2017, before rising considerably to $816.3 million last year.
The US accounts for 36.2% of player spending, followed by Japan with 29.4%, and Germany with 6%.
As with spending, the US leads in terms of downloads with 18.4%, followed by Brazil with 10.8% and Mexico with 6.3%.
While Android dominates over Apple in terms of unique downloads, accounting for 78.5% of unique installs, the disparity between spending is much tighter with 54.4% of revenue coming from Android users compared to 45.6% from Apple.