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Stardew Valley grosses $1 million in iOS debut

First three weeks on mobile led to solid revenue for the premium farming sim

After two years of praise and popularity on PC and consoles, Stardew Valley dug into mobile last month with an iOS launch, and it appears to have been a reasonably successful one for the premium farming sim.

Sensor Tower reports that Stardew Valley has grossed over $1 million on iOS since its launch on the platform three weeks ago today. It's worth noting that the game is a premium game costing $7.99 and does not have any microtransactions.

Around 41% of those who purchased the game on mobile were based in the US. Japanese users made up 12%.

In addition, nearly one-fourth of the game's players on iOS were playing on iPad rather than iPhone.

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