BioShock Remastered studio lays off 10% of workforce after project cancellation

UPDATE: Blind Squirrel confirms nine artists and four support staff let go, still hiring for senior and engineering positions

The studio behind HD remasters of BioShock and Borderlands has laid off a tenth of its entire team.

California-based Blind Squirrel Games attributed the layoffs to the "unexpected cancellation of an unannounced project", GamaSutra reports.

A total of 13 staff members were affected, which the studio stresses is "less than 10% of our workforce."

"The studio continues to work on multiple projects," reads a Blind Squirrel statement. "Our hearts go out to those who were laid off, and while we are working with our partners to find them new homes, we are grateful for any additional help others in the industry may provide."

Word of the layoffs appears to have first emerged from former community manager Josh Mikkelsen, who reported "massive layoffs... due to money" via Twitter.

Mikkelsen started the hashtag #BlindSquirrelJobs in an effort to help his fellow ex-staffers find new employments, with several studios using this initiative to put forward their own vacancies.

Interestingly, Blind Squirrel itself is still in the process of hiring for several lead positions across various development disciplines. Presumably the staff dismissed were in different, non-development disciplines like Mikkelsen, but has reached out to Blind Squirrel for comment.

UPDATE: Blind Squirrel has responded to our queries, with COO Matthew Fawcett clarifying that the layoffs included nine artists and four support. Conversely, the open positions being advertised on the website are for engineering and senior art positions.

"The staff we had to part with unfortunately had skillsets different from our current needs," Fawcett tells us. "Once again, we would like to stress that we are working with our partners to find them new homes and we are grateful for any additional help others in the industry may provide."

Companies that are hiring can reach out to our Blind Squirrel's HR Manager Frank Occhiato at

If you have jobs news to share or a new hire you want to shout about, please contact us on

More stories

Live-action Yakuza movie is in the works

Sega partners with 1212 and Wild Sheep for adaptation based on the franchise

By Rebekah Valentine

Japan is Xbox's fastest growing market

Microsoft is aiming for simultaneous product launches for Japanese market; cloud streaming expected to launch in Japan in first half of 2021

By Brendan Sinclair

Latest comments (1)

For a industry (gaming) that so vertically integrated -publishing and development done by game companies- no need to outsource projects like in Hollywood or other industries.
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.