BioWare co-founders retire
Drs. Greg Zeschuk and Ray Muzyka walk away from the studio they created, as well as the gaming industry as a whole
It's the end of an era at BioWare, as co-founders Dr. Greg Zeschuk and Dr. Ray Muzyka are retiring from the company they founded nearly two decades ago.
In separate messages posted on the studio's official website, Zeschuk and Muzyka explained their decisions, as well as talked about what they would be doing next.
"After nearly two decades in videogames, I've decided to move on to pursue an entirely different set of challenges," Muzyka explained. "This has been an incredibly difficult decision to make; after thinking about it for many months, I made the decision to retire from videogames back in early April 2012 - at that time I provided six months' notice to EA, to help enable a solid transition for my teams at BioWare."
Muzyka is retiring from games entirely, and is stepping into the field of social impact investment with the goal of helping make the world a better place. Specific causes in which he will be getting more involved include education, health care, and animal rights.
"I can attest that the best is yet to come; my teams at all of BioWare's studios have many more fantastic products on the horizon for our great community of fans."
Ray Muzyka
"I believe strongly in the power of free enterprise to enable sustainable change, so my next 'chapter' will likely focus on an entirely new industry, something exciting, different and frankly downright scary - investing in and mentoring new entrepreneurs, and more specifically, the field of social/impact investing," Muzyka explained."
Zeschuk is also stepping away from the gaming industry, saying, "I'm not going to be working in games for a while, and there's a strong possibility that I won't be back." In the short-term, Zeschuk said he will spend time with family and friends and pursue his passion for craft beer, including working on a web-based interview show called The Beer Diaries.

A salute to the departing doctors.
"After nearly twenty years working at BioWare I've decided it's time to move on and pursue something new," Zeschuk said. "This decision isn't without significant pain and regret, but it's also something I know I need to do, for myself and my family. I've reached an unexpected point in my life where I no longer have the passion that I once did for the company, for the games, and for the challenge of creation."
As for the studio's future, both developers expressed faith in the team that had been assembled, with Zeschuk saying, "BioWare's foundation in its core values, passion and professionalism remains in the very fiber of the company. One thing I'm confident of is that we've built a great team that will continue to succeed long after I'm gone." Muzyka added, "From what I've seen over the past few months, I can attest that the best is yet to come; my teams at all of BioWare's studios have many more fantastic products on the horizon for our great community of fans."
"This decision isn't without significant pain and regret, but it's also something I know I need to do, for myself and my family."
Greg Zeschuk
In their notes, both doctors also thanked each other, BioWare's employees, the fans, and Electronic Arts, which acquired BioWare (along with Pandemic Studios) in October 2007.
"Working with John Riccitiello, Frank Gibeau, Peter Moore and the rest of the EA team was a great experience and their support was essential in us being able to achieve our creative goals with Dragon Age, Mass Effect and Star Wars: The Old Republic," Zeschuk said. "Thanks to the team at Electronic Arts we had an amazing run. I've had the great fortune of making a number of lifelong friends within EA that I'll always cherish; happily I leave this experience with great people to remember it by."
In his own statement, BioWare Edmonton and Montreal general manager Aaryn Flynn thanked the departing doctors for their work creating the studio's culture and leadership team, then assured fans that the remaining developers would carry on their work.

Old Republic players may sense a disturbance in the Force.
"As the GM for Edmonton and Montreal, I know that creative people are delivering new content and gameplay for established franchises, and new games that go in new directions," Flynn said. "Ray and Greg built BioWare to last. They've always known their retirement would come one day, so they developed a team of people who would ensure their standards and culture would endure. We'll humbly carry that torch and continue learning in the process. To the Doctors: I wish you the very best, and we will always honor your legacy. The games we develop will always share your unique creativity and steadfast integrity. "Now it's up to us to show the world what you taught us."

Or, to put it another way, it's Bullfrog all over again.
Then again, spending time on a hobby involving beer and brewing is an awesome idea. :)
I think it's safe to say the industry just lost two of the greatest minds for game development ever. These guys pretty much redefined the entire RPG genre. It will be a long time before anybody else will ever become such a distinguished member of the gaming industry. I only wish I could have met them at least once. The idea of having conversations with such influential people in the industry would be worth more than gold.
After the last few years with Dragon Age, Mass Effect, and SWTOR, I can only imagine just how burnt out they both are. It's one thing to have a crunch time towards the end of the development stages prior to release, usually an individual studio only has to worry about their own project. Imagine all the stuff these guys had to juggle on a daily basis, for months on end. Only to have a release, then go back into crunch time less than 4 months later for the end of another development cycle in another studio.
I wish them both the very best, and hope they enjoy their 'retirement'. Beer crafting is probably one of the best things you could possibly do during a retirement haha.
At least I still have Neverwinter Knights Diamond to cuddle up with as well as Icewind Dale and I guess I'll be re-buying the Baldur's Gate saga at some point. Which is all weirdness deluxe, as I've been on a BioWare retro kick lately not knowing the good doctors were stepping away from gaming entirely. Off to fire up the ol' Xbox and get some KOTOR time in, as the PC disc version I bought won't even install (boo!)...
Well, they'll both be missed, that's for sure.
Unfortunately BioWares image has decreased in many ways over the last years after they joined EA.
Edited 1 times. Last edit by Benjamin Crause on 20th September 2012 10:12am
Studio heads / GMs /MDs cannot leave publicly owned overlord's folds without providing clear and loud promises that they will not strip their former shops clean (of talent or contracts) for a set period of time of no less than a year.
Happens every day. Hopefully they will promote from within and not from the EA network, that's when disasters happen.
It's an amicable divorce, rather than the West/Zampella option?