DICE: Rise of mobile is good for industry

Karl Magnus Troedsson says mobile gaming shouldn't be a problem for triple-A devs

Karl Magnus Troedsson, GM of Battlefield developer DICE, has hit back at those painting a "grim picture" of the growth in mobile gaming.

"Yes, people are playing more on their mobile devices, but I don't see people playing on other SKUs as a problem for triple-A developers, it's actually the contrary," he told Edge.

"I think people engaging in any kind of gaming is good for all games, because it means that people will play more."

He acknowledged that there was a shift happening, but thought both those who were missing it and worrying about it were wrong.

"People are generally correct that things are changing, and a lot of people in this industry are acknowledging that - some people don't want to see it, though. But I would also say the people who are painting such a grim picture of where we're going are wrong," he explained.

"I consider myself to be a hardcore, triple-A kind of player, and I definitely play more on my mobile devices now, but I don't play less on my other devices as a result. When I'm home, I want to play games with the absolute most hi-def, best audio, best visuals that I can get out of a gaming session. And that will come from dedicated hardware or a very high-end PC."

DICE is currently working on expansion packs for Battlefield 3.

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Latest comments (2)

Barrie Tingle Live Producer, Maxis5 years ago
KM has a point. I play mobile games, usually between rounds of games on console/PC games.

That is why games like Pocket Planes has got so much play time.
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Chuan L Game Designer / Indie Developer 5 years ago
I'm not all that sure that "casual" will ultimately translate into "hardcore", or that dedicated gaming will even be so prominent any more. Of course it will always be there, but I think the industry in general is making a mistake in thinking that mobile is actually going to produce more consumers that will want the "hi def" experience.

No doubt part of it is to do with growing up with the technology. But then from everything I've seen, and more importantly from talking to new iPhone users about their gaming habits and why they play games it seems to be about "socialising" more than inherently about "playing games". That social interactions are what we should be focusing on, rather than the red herring of a giga -billion dollar games industry.

Because that won't happen! At the moment I really think that what you'll end up with is a diversification of games, entertainment and transmedia content to the exent that it doesn't matter that it's a game or not. Rather it's just a focal point for people to congregate and interact on something that they enjoy. The "hardcore" games industry will eventually die or change into a niche because the next generation of users + players will grow up using technology to socialise in even deeper ways that supplant the kinds of interactivity that we "hardcore" gamers get from games now.

-- Chuan
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