Mass Effect 3 sells 890,000 launch copies in US

BioWare's third title in the epic space saga is off to a good start

Mass Effect 3 marks the final chapter in the trilogy, and the game is definitely attracting consumers, as EA CEO John Riccitiello revealed at the Wedbush Technology, Media and Telecommunications Conference in New York that it sold through 890,000 copies in North America at launch.

The full sales picture is not yet known, as BioWare's newest title shipped a couple days later in international markets.

Another important marker of success for the game is its DLC tie ratio. As noted by GamesBeat, Riccitello pointed out that GameStop saw a tie ratio of 40 percent for customers who purchased a DLC download code. "The tie ratio at the register is the highest in their history," EA's chief executive.

Mass Effect 3 has been highly praised by critics, including a 10 out of 10 by Eurogamer.

Thanks to analyst Ben Schachter at Macquarie Capital for the tip.

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Latest comments (8)

Preet Basson Train2Game Developer 5 years ago
Good quality deserves good sales.
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Morville O'Driscoll Blogger & Critic 5 years ago
Ahahhahah... Yes. Good quality. *ahem* I've played the introduction (final game, not demo) - even based on that, it really doesn't deserve those 10s. It's too flawed in too many ways. Still, never mind...


What're the pre-order sales numbers? Or are those included in the numbers quoted above?
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Private Industry 5 years ago
What would the much more flawed and bugy Skyrim deserve then? :)

As for the DLC that was at least included in the CE, if I would have bought it seperate I would be kind of pissed because its like a 45 minute mission (unless there is more to it later in the game as I'm not far yet). The story of the DLC is nice and gives some good background info, but 10 bucks? Realy?
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Morville O'Driscoll Blogger & Critic 5 years ago
Skyrim? Also not a 10. (Weren't expecting that, were you? :p )

No, seriously, any game that has flaws isn't a 10. It can't be. But this is off-topic, so I'll quit my ranting. :)
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Alfonso Sexto Lead Tester, Ubisoft Germany5 years ago
I believe that any game nowadays hardly deserves a 10. That number should be used exclusively in things that are innovative, and I mean it in the sense of "absolutely groundbreaking".

When what we get is a game that takes an already used formula and significantly improves it in any way possible inside the possibilities of it's genre (Be Mass Effect 3 an example) then a 9 is what it deserves.

But you know how the press is; I'll never understand Gamespot's 10/10 for "Tonny Hawk 3" nor Giantbomb's 4.5/10 for "Catherine".
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James Prendergast Research Chemist 5 years ago
I have to agree with Morville on the intro. It's been the weakest of all three ME games. Up until about 3 hours in it really isn't like playing a Mass Effect game - your conversations and actions are railroaded to a degree beyond any other part of the game. Not to mention the disconnect between the beginning and the end of ME2. But I know this is not the place for these sorts of discussions. :)

Would have been nice to have some context in this article. It's nice to know how many this sold in the US at launch but would have been better to put in how many units were sold in a similar time frame for ME and ME2 in the same market. As it is we just have a number and it's a bit meaningless. Is the title doing well? Is it doing badly? - Just a bit of critical feedback for the site.
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Private Industry 5 years ago
I dont think something needs to be innovative to deserve a 10 its just needs to be really good and fun to play. If I buy mass effect I want to play mass effect and something new and innovative same for other game series. People buy them to play more of the same. I got Journey and love it but scores need to be based on the fact if its a good game not if its a new and innovative game and put lower scores on sequels because they are sequels. Besides its the same the same formula since KotOR and it works so why fix whats not broken as thats what people expect when they buy a BioWare game.
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Morville O'Driscoll Blogger & Critic 5 years ago
@ Werner

Mmm... Gameplay-wise you may be right, but what about technical flaws and bugs? Skyrim was full of them (which could be argued as forgivable, given the size), but ME3? The face-importing bug is pretty damn serious, if you ask me; the multiplayer bug which causes players to lose items is also pretty bad. And that's before you get to poor optimisation across platforms (possibly subjective, though?).
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