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2K's Duke Nukem Forever gets a release date

Notorious shooter becomes a reality after 13 years

Publisher 2K has confirmed that, after 13 years of development, first-person shooter Duke Nukem Forever will be released on May 3 2011 in the US, and May 6 in other territories.

Gearbox Software took over development on the title last year, after original creator 3D Realms collapsed in 2009.

"The moment fans all over the world have been waiting for is almost here," said Christoph Hartmann, president of 2K.

"May 3, 2011 marks Duke's return as he unleashes his brash and brutally honest wit on the world. His return is going to be epic and one that will make video gaming history."

Added Gearbox president Randy Pitchford, "When I said goodbye to 3D Realms and the original Duke Nukem 3D team in 1997 and soon after founded Gearbox Software, I never in my wildest dreams imagined that a day like today would come.

"Today I am proud, humbled and even astounded to announce that the day is coming at last for all gamers to be a part of video game history: Duke Nukem Forever will launch worldwide this May."

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Latest comments (28)

Kingman Cheng Illustrator and Animator 10 years ago
Great news! So come May, he'll be ready to kick ass and chew gum, but hopefully he's still out of gum.
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grynn eSports journalist 10 years ago
Come get some!
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James Prendergast Process Specialist 10 years ago
Brilliant! Now i just have to see what the previews/reviews say about whether i should get it on console or PC. The scheme i've seen so far suggests that it's console-oriented like Halo (not Halo CE) so i'd like to know how it feels with mouse and keyboard. Also would like to know the particulars of the PC release side of things (i.e. which services it's tied to.... probably Steam given that Borderlands was on there...)
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Show all comments (28)
James Gilby Senior Programmer, Born Ready Games10 years ago
I really hope it's good on PC, not just a console port after thought! Would really like to see some kick-ass multiplayer like in the original on PC too, some awesome memories there.
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Michael Armer Studying Games Development National Diploma Level 3, Lancaster and Morecambe College10 years ago
we all know that its gona get delayed like GT5
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Kingman Cheng Illustrator and Animator 10 years ago
Michael, as Miyamoto once said:

"A delayed game is eventually good, a bad game is bad forever"
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Daniel Vardy Studying HND IT, De Montfort University10 years ago
have to agree with James, console games ported to PC are usually quite bad in comparison to games made specifically for the PC.

the question remains, is the game going to be good for 14 years of work?
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James Prendergast Process Specialist 10 years ago
@Daniel. I always cringe when people say stuff like "X years of work". The reality is that this version of the game has probably been in development for 3-4 years. It's silly to think that the version we get is the culmination of three cancelled/restarted projects any more than the version of Prey we got was established on the cancelled versions before it.

None of the art, character, storyline information has to even be used in this game from the previous ones and it's quite apparent that the gameplay has been influenced by modern sensibilities (i.e. post Halo/CoD:MW) rather than those shown in even the 2001 teaser video (which is still awesome: "What you gonna do, pal? Save the world all by yourself?!") Not to mention that the people who finished work on this game at 3DRealms weren't all the people who started on the project back after Duke 3D was released.... or that Gearbox has the same people or mentality when it comes to the project either.

Ultimately, a game should stand on its own merits.... not the length of time it took to produce.

Edited 1 times. Last edit by James Prendergast on 21st January 2011 3:44pm

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Terence Gage Freelance writer 10 years ago
I think this will first and foremost be a console game, as that is what most FPSs go for these days.

Whether it will be any good remains to be seen, although Gearbox are usually pretty reliable. I've not really been encouraged from the one preview I've read, and the the type of humour doesn't really interest me these days. Still, will be very interesting to see how it finally turns out after all these years!
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Stefano Ronchi Indie Game Developer 10 years ago
I predict that the world will probably come to an end on its release, causing some funky dimensional shift which will bring Duke Nukem to life to save us.

Lol it feels like I've been living a dream hearing it's finally coming out. We shall see...
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Edward Fuller Level Designer, Bizarre Creations10 years ago
This is one of those nostalgic franchises where I follow my heart rather than my head and insta-buy the game regardless of reviews. :D
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Josef Brett Animator 10 years ago
I hope the special edition has a DVD with a doc about it's tortured history and a load of videos and screens of all the various builds. I'd probably buy it for that alone.
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Neil Alphonso Lead Designer, Splash Damage Ltd10 years ago
Console game? For most of its history DNF was developed on and for PC... "consolification" is far less likely than with almost any other modern FPS.
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Private Industry 10 years ago
I don`t think it`s going to be a console to PC port. When development started the console on the market was a PS1 :)

It`s not the same version as when development started but still 3D realms was always very adamant that it`s going to be a PC game and talked about possible console version very very late.
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David Spender Lead Programmer 10 years ago
Dwight Silverman (blogs.chron.com/techblog) said on TWiT 284 that he played it at the Dell Suite at CES. He was very very impressed. He played it on an Alienware PC obviously.
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Pawel Pieciak CEO & CGC (Chief Games Creator), 2P Games10 years ago
Awesome! I just can't wait, I've already preordered it from Zavvi, it's the cheapest I could find - 24.85 (PC). "Hmm, don't have a time to play with myself..."
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Nick McCrea Gentleman, Pocket Starship10 years ago
As far as I'm concerned, 3D Realms, George Broussard and now Gearbox are a bunch of absolute living legends. The DNF development saga is the Illiad of the game development world.


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One facial Expression ----> :D!!!

That is all.
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Aleksi Ranta Category Management Project Manager 10 years ago
So 13 years of customer expectations laid into this title. I hope people arent disappointed.
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Alfonso Sexto Lead Tester, Ubisoft Germany10 years ago
I have ***** of stell!
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Robert Willard Producer/Director, Phail-Safe Interactive10 years ago
I can't believe it's finally coming out. My intrest picked up when I heard Gearbox was going to finish it. Heres hoping that it it's good, it sure looks like its gonna be fun.
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Terence Gage Freelance writer 10 years ago
Nick McCrea - "The DNF development saga is the Illiad of the game development world."

Ha ha, what a great quote! :D
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Alex Loffstadt Community Manager, Outso Ltd10 years ago
Okay, so gaming's answer to Chinese Democracy finally gets a release date. It'll be interesting to see how the game has evolved, the guys who bought the IP worked on Duke Nukem 3D so there is a pedigree there.

That said FPS as a genre has moved on in the past decade, gameplay now leans heavily towards multiplayer, online, tactical gameplay and top end production values. While nostalgia sells, I'm not convinced that Duke has what it takes to deal with IP like CoD, MoH and Battlefield, not to forget the other quality FPS titles that are out there like Bioshock.

While I'm a fan of Duke 3D, the fact that all the sequels were universally awful, plus the 13 years in development publishers coming out with lines such as, "will make video gaming history." I'm automatically nervous.

Preview video is up on Youtube. While all the classic Duke elements are there I am left feeling that, remove the swearing, nudity and flashy presentation that at first look it's pretty generic. The appeal of Duke Nukem 3D wasn't the toilet humour, but the fact that it set a genuine benchmark in FPS gaming (great level design, learning curve, challenge level, lan gaming etc etc.), and at first look this Duke can't make those claims.

Yes, I'll likely have a closer look in may but I'm not jumping on the celebration band wagon until I see something genuinely worth celebrating.

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Alex Loffstadt Community Manager, Outso Ltd10 years ago
@Nick Sorry mate, couldn't disagree more. While it's nice to see a classic IP rescued by people who were there when it achieved greatness the DNF saga is another sad story of poor management and games companies burning through funding. The appalling behaviour of 3D Realms isn't something we should be celebrating here, the fact that after a year with the IP Gearbox are releasing an FPS isn't time to break out the band, it's something any self respecting studio should be able to do.

If the images in the video that are pixelated aren't pixelated in the game the ESRB rating may well hit AO rather than M and that could kill the game stone dead for US sales.

Iliad? At this rate maybe, if we're implying that DNF is some kind of sinister Trojan Horse.

ATM I'm with Yahtzee until proven otherwise


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Private VIdeo Games 10 years ago
Believe it when I see it :)
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"Guess again, freakshow. I'm coming back to town, and the last thing that's gonna go through your mind before you die... is my size- 13 boot!" - Duke Nukem 3D (1996)
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Robert Willard Producer/Director, Phail-Safe Interactive10 years ago
I love that people are still skeptical that it is finally going to release. I am interested to see how DNF is going to turnout. Also interesting to see will be how the game is received in todays gaming market. Will it sell well? Are gamers still interested? How well does the humor hold up? I think a demo released would be nice. It's hard to judge the game based on videos alone.
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Laura Greenfield Studying Biomedical Science, Middlesex University10 years ago
I heard a rumour that it has been delayed again. I laughed as I couldn't help but think 'What a surpise'
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