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US has spent $650m on mobile sports games in the past year

Golf Clash alone accounts for 20% of all revenue at $132.8 million

Spending by US mobile games rose to $648.8 million in the last twelve months, boosted in part by the ongoing effects of the pandemic.

That's according to a new report by Sensor Tower, which estimates that revenues for June 2020 to May 2021 increased by 19% when compared to the same period a year before.

Playdemic's Golf Clash drove much of that spending, accounting for one in every five dollars at $132.8 million.

Yesterday it was revealed that EA had acquired Playdemic from WarnerMedia in an all-cash deal worth $1.4 billion.

The next two most lucrative games were Miniclip's 8 Ball Pool and Ten Square Games' Fishing Clash, respectively.

However, 8 Ball Pool led the way in terms of downloads at 9.4 million, following by EA's Madden NFL 21 Mobile and Basketball Arena by Masomo, a studio also owned by Miniclip.

In total, the sports genre saw 129.3 million installs over the last year, down 16.3% when compared to the prior year.

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James Batchelor


James Batchelor is Editor-in-Chief at GamesIndustry.biz. He has been a B2B journalist since 2006, and an author since he knew what one was