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StarCraft(R) II Showcased At BlizzCon(TM) 2007

Blizzard Entertainment® gaming festival offers first public hands-on opportunity for the company's upcoming real-time strategy game


ANAHEIM, California. - 3 August, 2007 -- Blizzard Entertainment, Inc. today offered players the first-ever public opportunity to play an early version of its highly-anticipated real-time strategy game, StarCraft® II. Attendees of the company's BlizzCon gaming festival enjoyed single-player skirmishes as well as multiplayer battles on six different StarCraft II maps.

"Since announcing StarCraft II at the Blizzard Worldwide Invitational in May, we've been hard at work bringing our ideas for the game's Terran race and single-player campaign to life," said Mike Morhaime, president and cofounder of Blizzard Entertainment®. "We're excited to be sharing these new features and gameplay experiences with our players and seeing their reactions."

One highlight of BlizzCon was the formal unveiling of the Terran race, which features new units such as the Banshee aircraft, the Cobra hover tank, and the fearsome Thor, a massive assault mech designed for attacking enemy bases. Blizzard also emphasized the Terrans' adaptability, upgradeable structures, and other unique gameplay mechanics designed for strategic flexibility. The first details on StarCraft II's immersive single-player campaign, in which players will interact closely with the characters of the StarCraft universe while determining their own course through the game's story line, were also revealed.

Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. In addition to its unique single-player campaign, which picks up the epic saga where the last entry in the series, StarCraft: Brood War, left off, StarCraft II will offer fast-paced online play through an upgraded version of its renowned online gaming service,®.

Blizzard is developing StarCraft II for simultaneous release on the Windows® and Macintosh® PC platforms. To learn more about StarCraft II, please visit the official website at To keep pace with continued development of StarCraft II and other Blizzard games, the company is currently hiring for numerous open positions -- more information on available career opportunities at Blizzard can be found at

About the StarCraft Series

Since its debut in 1998, the original StarCraft has won unprecedented critical acclaim and has remained a staple of tournament gaming worldwide. The game's expansion set, StarCraft: Brood War, also released in 1998, is still considered by many to be one of the best add-on products ever created. To date, the series has sold more than 9.5 million copies worldwide.* StarCraft's gritty sci-fi universe has also spawned numerous complementary products, including several novels and action figures, as well as a pen-and-paper role-playing game.

About Blizzard Entertainment, Inc.

Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft, and Diablo® series, Blizzard Entertainment, Inc. (, a division of Vivendi Games, is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard's track record includes ten #1-selling games and multiple Game of the Year awards. The company's online-gaming service,, is one of the largest in the world, with millions of active users.

*Based on internal company records and reports from key distribution partners.

For further information, contact:

Julia Gastaldi Christian Vestøl Ben Schroder

Director of Communication, Europe PR Coordinator, Europe Communication Specialist, Europe

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