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Rogue Games shifts to four-day work week

Company CEO says that the change is "absolutely material" to the lives of employees

Video games publisher Rogue Games will shift to a permanent four-day work week this September.

The formal announcement was made on LinkedIn by CEO and co-founder Matt Casamassina.

"There will undoubtedly be a few challenges in making this happen, but we think we can juggle it in ways that ensure there are no gaps for our developers, business partners, or customers," Casamassina said.

"My hope is that from the outside looking in, it'll be immaterial. In fact, I'm betting it'll encourage higher productivity and greater focus from folks when they are on the job—not that we're falling short here now."

In the announcement Casamassina added that every Friday will be off for all employees and no extra hours will be worked.

"Meanwhile, the extra day and a permanent three-day weekend is absolutely material to the lives of our employees," the CEO explained.

Rogue Games joins a growing number of companies that have embraced the new four-day work week environment.

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Jeffrey Rousseau

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Jeffrey Rousseau joined GamesIndustry.biz in March 2021. Based in Florida, his work focused on the intersectionality of games and media. He enjoys reading, podcasts, staying informed, and learning how people are tackling issues.